Missile Range same as Laser Range and Cannon Range????

By topacesteve, in X-Wing Mission Control Technical Support and Feedback Forum

The EXCELLENT in almost any aspect 2nd edition has yet to address one to my opinion striking problem.

Simple Laser Cannons should have a Range of 3,

Heavy Cannons should have Range 3 without the extra green die on the defender (OR a NEW RANGE 4)

Missiles Torpedoes should be (NEW) RANGE 4

yes !!! like Mr Alex Davy did with Legion, they introduced a new Range... (5)

Also in FFGs own Αge of Rebellion RPG, Missiles are One Range Band Higher (Extreme) than all other conventional Laser Weapons..

It would be more thematic in my opinion...

Only Proton Rockets and Barrage Rockets should be inside the 2-3 Range

Armada is even worse with missiles being loosely linked to black dice and only being useable at short range (apart from a few minor exceptions)

I wish missiles and torpedoes had further differences from cannons, but that's what we have to live with unless you want to house rule it

Edited by Wintercross