What mechanics would you like to see?

By DarkFate, in Arkham Horror: The Card Game

I want to see a cycle of identifiable funghi for Seekers.

I'd also like to see lots more Parley cards, and a Parley investigator (maybe Charlie Kane?).

For example, Mystics could get Word of Command, which parleys non-Elite Monsters into becoming an asset for you. Rogues could get Swindle, which parleys enemies to exhaust them and gain resources. Survivors could get Buying Time, which parleys enemies to pull item assets from your discard pile.

Yeah, there's a lot of untapped potential in the Parley action.

16 hours ago, Rejoinder said:

I want to see a cycle of identifiable funghi for Seekers.

I was inspired!

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Any kind of fungus definitely needs to be Neutral, Mystic or Seeker level 2, so that Luke Robinson can take it. He definitely seems like the mind-altering type.

1 hour ago, rsdockery said:
18 hours ago, Rejoinder said:

I want to see a cycle of identifiable funghi for Seekers.

I was inspired

For some reason none of your inspiration is showing up. Unless you added Mind Wipe to it!

2 hours ago, rsdockery said:

I was inspired!

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Ooh, I really like the idea of permanent upgrades that add specific traits to your deckbuilding options.

Now I'm imagining something like "Deputised", which would allow you to add Police cards to your deck.

Edited by Rejoinder