With the new Rules Reference dropping today, a new bullet-point was added to the section on the Ability Queue:
- If an ability’s requirements are not met, it cannot be added to the ability queue. For example, at the start of the Engagement Phase, if a ship has an ability that requires it to be tractored, but that ship is not tractored, that ability cannot be added to the queue. The ship cannot add the ability to the queue even if another ability also added to the queue at the start of the Engagement Phase would cause that ship to become tractored upon its resolution.
With this new rules text, can the Delta-7 Anakin Skywalker fully execute a red maneuver and then trigger both his pilot ability AND Fine-Tuned Controls? They both have the exact same timing window ("After you fully execute a maneuver"), so they would enter the ability queue at the same time. However, can an ability that grants an action enter into the queue if the ship is currently stressed? There is rules text from the entry on Actions that says:
- A ship cannot perform actions while stressed.
Is that to say all action-granting abilities have an implicit "If you are not stressed" requirement? Or can stressed ships initiate an action ability but then cannot typically complete the ability because the ship is stressed? At what specific timing does stress prevent actions?
This also seems relevant to other abilities with the same timing window, but no others come to mind right away.

