13 hours ago, Oldpara said:I disagree with those points.
Cartel Spacer with Ion cannon is 33 pts - cheaper would be bonkers. Also Serrisu, Quinn Jast and Inaldra are pretty much in good spot.
I would contend that 6x 3 red dice isn't that good anyway. The scyk isn't that maneuverable and the numbers go down fast. One gets initiative-killed, and your list can probably tank or dodge 5 of them or it's not up to meta snuff anyway. Bring them down 2 points and it still doesn't allow 7; it just lets you upgrade one to Serissu for a tiny bit more staying power at the cost of yet more maneuverability... Like 6x Alpha Interceptors, it doesn't seem remotely broken to me. As time goes on, I expect we will continue to see the low-I generics generally overlooked because there are too many ways to get around a lot of arcs, even when they're throwing 3 dice, and they just bleed MoV like nobody's business.
QuoteCheaper Missiles would affect also to other platforms - like TAPs etc, which would be too powerful.
Then the problem is the chassis, or (more likely) the very aggressive costing of Passive Sensors. If PS went up 1 and all missiles went down one, who would complain? Not the Z-95, or the RZ-1, or the Kihraxz, which now have viable but quite situational options in Concussions, Ions, or Homing for a tad extra punch. And not the TIE/v1 or TIE/sf because they'd be almost entirely unaffected.