2 hours ago, AllWingsStandyingBy said:Scum need to be the weakest faction. Unlike the other six, they are not a cohesive galaxy-wide organization. Furthermore, they have as many options as the Rebs and Imperials, but unlike those "basically complete" OG factions it's been hinted that Scum will continue to get new ships at a pretty consistent rate, which will ultimately mean they have more ships and more upgrade options than any of the other six factions in the game.
Also, I've found it's often a good thing for a competitive game to have one or more "challenge" factions that are not as straightforwardly powerful as the others, to give veteran players a new challenge or a way to handicap themselves against new players.
Please don't take this too hard, but I disagree entirely.
It really sucks to be the player who bought into the faction with real money because they liked them, only to discover it's going to be the neglected "challenge" faction. :/ Suffice it to say, I don't think that's good for the game. If someone wants a challenge, they can play with non-meta ships and fly fleets that the top-meta players don't fly -- we already see people doing this in tournaments. I just did this at a tournament. There's no reason to throw an entire faction -- and all its players -- into the mud to create a challenge faction dumping ground.
I disagree that a faction should be weak because it's getting new ships. FFG is going to be pooping loads of new ships into the clone wars, fo, and resistance factions for a while yet. Why aren't they weak as a result? Shouldn't the Resistance and FO be the weak factions since they still have movies coming out about them, so they'll be getting new ships for the foreseeable future? And if Scum is going to be the longest-lived faction, why would FFG want to drive the majority of players away from buying into it? That's just bad for business.
I'm also not into the thematic argument that they should be the weakest because the entire faction is not a cohesive organization... that's not a good reason to nerf it. A bounty hunter like Boba Fett is a serious threat even if he doesn't have an entire faction behind him. If we're doing things thematically, then we could equally argue the separatists and republic should be objectively weaker than the OT core factions, which should be objectively weaker than the Resistance and FO, because generations have passed in-between and technology has progressed, organizations have strengthened. Or argue that sep and rep should be objectively strongest because that was before the fall. Or we could argue that rebels and resistance should be weaker for being the manpower- and resource-stressed underdogs. Whether or not these arguments are right, they're arguments we could make for nerfing faction a or b or c. And they're bad arguments, because that's not how X-Wing is meant to work.
Rather than getting into an argument over whether any of those example arguments are fully accurate -- and I know that's where it will go if allowed -- let's instead focus on the point of the statement . Once you start making thematic arguments for why a specific faction should be objectively weaker than the others and rarely ever see use in tournaments, you open pandora's box and now any the factions should be weakest for reason x or y. That's a simmering flamewar. Nobody wants their faction to suck because someone made a sophistic-sounding argument for why that faction shouldn't be allowed to be effective.
And the point of X-Wing factions is not to have one be objectively weaker than the others and largely ignored. FFG has been pretty clear that players should be able to pick the faction they love and stick with it, and that they'll endeavor to keep things balanced and viable.
Scum is the faction that has Bounty Hunters, Mobsters, and Pirates. Arguing that they shouldn't be effective raiders or assassins because they're not cohesive is crazy and dismissive of a lot of the fun of the Star Wars universe. The bounty hunters and pirates don't need to be cohesive with the mob; they just need to be
paid
.
So I really hope no one ever succeeds in arguing to FFG that one faction should just be weaker than the others. That sucks for anyone who likes the faction, and it's totally unnecessary.