Just musing about what Hulk might look like as a playable character.
I'm thinking key features would be:
- No or very limited control over changing form
- 0 Thwart?
- Attacks that can destroy more than just enemies – like can destroy attachments too
- Collateral damage to friendlies
- 20+ HP
- Overkill
- Thwart on Banner’s side?
- Some sort of timer on when he flips back and forth
- Always have to attack
- Could be the above on both sides or just Banner’s side
- Want to make sure he can still be playable in solo, despite lack of thwart
His stats:
The Incredible Hulk
THW -
ATK 4
DEF 2
Hand Size 3 / Hit Points 20
Bruce Banner
REC 4
Hand Size 6 / Hit Points 20
How does he change form?
- It could be based on a number of minions being drawn/in play?
- Or based on a number of threat in play?
- You could do a card flip reminiscent of the ally version
For example:
Quote
Banner:
You cannot change to Hulk.
Forced – at the end of your turn reveal the top card of your deck. If that card’s printed resource has:
- Might – Change into Hulk
- Energy - ???
- Mental - ???
- Misc – Remove one threat
Hulk:
You cannot change to Banner
Forced – at the end of your turn reveal the top card of your deck. If that card’s printed resource has:
- Might – Deal 2 damage to an enemy
- Energy - Deal one damage to each character
- Mental – change into Banner
- Misc – Remove one threat
I like the idea, and I like that it gives him ways to deal with threat, despite having 0 Thwart. But I wonder if it's too random, especially since conceptually you want the character to have little control over when he flips, but when he does he has explosive turns. With it being too random, there's always the chance that you simply don't flip when you need to, or that you have all the good Hulk cards but are stuck on Banner side or vice versa.
His character cards:
- An attachment that gives him overkill – and it’s discarded when he flips back to Banner?
- “I’m always angry” – Switch to Hulk, then discard down to hand size
- “Hulk Smash!” – destroy an attachment etc
- “Uncontrollable rage” – For the remainder of the turn, each time you destroy a minion you may ready Hulk
- “A Terror to Behold” – For the remainder of the turn, each time you attack you may remove 1 threat from a scheme
What are your ideas?