Looking forward to Rebellion in the Rim, which incredibly strong custom campaign commander effects combos with fleets do you love to test out?
Master Coordinator III
After fleets are deployed, each friendly ship may gain a [squad] token. When a friendly ship resolves a [squad] command, the squadron it activates can be at close-long range. If that ship spent a [squad] token, it may activate 1 additional squadron.
With this commander, Yavaris can double-activate 4 squadrons at long range with a squadron command & token.
Command Staff
"You gain 1 additional [officer] icon in your upgrade bar."
In other words, your flagship gains another officer slot, allowing combos of 2 officers on most ships or 3 officers on Phoenix Home. It probably doesn't make much of a difference whether you have 3, 4 or 5 officers in an SSD.
- Captain Rex/Iden Versio + Flight Commanders let you put raid tokens on enemy ships after your movement. You may use them on a Liberty with Engine Techs and a movement of 3+1, on a Raider or really any other flagship.
Which combos do you plan to try out?
Edited by JadinED