Question about "Universal Career skills/Specializations"

By RuusMarev, in Star Wars: Edge of the Empire RPG

In collapse of the Republic, they have Death Watch, Nightsisters, Senator, Separatist Commander.. but they don't have other options, like specialization.

ie: Jedi have a baseline, then more general skills for either General or Master.. but these Universals only have their baseline, are you able to attach a spec to the baseline of Death Watch or Nightsisters? (one of the bounty hunter/ Mystic specs?)

10 minutes ago, RuusMarev said:

In collapse of the Republic, they have Death Watch, Nightsisters, Senator, Separatist Commander.. but they don't have other options, like specialization.

ie: Jedi have a baseline, then more general skills for either General or Master.. but these Universals only have their baseline, are you able to attach a spec to the baseline of Death Watch or Nightsisters? (one of the bounty hunter/ Mystic specs?)

That's becasue General and Master aren't universal specs. They're Career Specs for the Jedi Career. This means that for characters with careers other than the Jedi career, it costs an additional ten XP on top of the normal cost for another spec to take these specs.

3 minutes ago, Tramp Graphics said:

That's becasue General and Master aren't universal specs. They're Career Specs for the Jedi Career. This means that for characters with careers other than the Jedi career, it costs an additional ten XP on top of the normal cost for another spec to take these specs.

I understand the difference, I guess my question is more like if you want to play as a Nightsister, are you limited to the "nightsister" talents and skills, or do you use a base Jedi, and specialize as Nightsister? (if I'm making sense)

It seems if you loose out on Universals, you have your base species, then only the Nightsister/ect...

but with Jedi, you have base species traits, career traits, spec traits...

unless I'm still completely new and I've not read the correct page explaining how it works. (which I'm guessing is the case)

2 minutes ago, RuusMarev said:

I understand the difference, I guess my question is more like if you want to play as a Nightsister, are you limited to the "nightsister" talents and skills, or do you use a base Jedi, and specialize as Nightsister? (if I'm making sense)

It seems if you loose out on Universals, you have your base species, then only the Nightsister/ect...

but with Jedi, you have base species traits, career traits, spec traits...

unless I'm still completely new and I've not read the correct page explaining how it works. (which I'm guessing is the case)

The Nightsister specialization can be taken by anyone of any career with not additional cost, just as if it were a career spec. That means, you could have a Smuggler with the Mightsister spec, a Jedi with the Nightsister spec, a Diplomat with the Nightsister Spec, a Bountyhunter with the Nightsister spec, a Guardian with the Nightsister spec, a Seeker with the Nightsister Spec, an Ace with the Nightsister spec, etc. all at the same cost as a career spec. As such, you use whatever your base career and first spec is, and add the talents and skills of the Nightsister spec as a second (third, fourth, etc) spec. You cannot take a Universal specialization as your first specialization. That must be an In Career specialization.

By contrast, only members of the Jedi career can take Jedi Padawan , Jedi Knight , Jedi Master , or Jedi General without spending an additional 10 XP on top of the base cost for multiple specializations.

8 minutes ago, Tramp Graphics said:

The Nightsister specialization can be taken by anyone of any career with not additional cost, just as if it were a career spec. That means, you could have a Smuggler with the Mightsister spec, a Jedi with the Nightsister spec, a Diplomat with the Nightsister Spec, a Bountyhunter with the Nightsister spec, a Guardian with the Nightsister spec, a Seeker with the Nightsister Spec, an Ace with the Nightsister spec, etc. all at the same cost as a career spec. As such, you use whatever your base career and first spec is, and add the talents and skills of the Nightsister spec as a second (third, fourth, etc) spec. You cannot take a Universal specialization as your first specialization. That must be an In Career specialization.

By contrast, only members of the Jedi career can take Jedi Padawan , Jedi Knight , Jedi Master , or Jedi General without spending an additional 10 XP on top of the base cost for multiple specializations.

I see!

So to Build a Nightsister: Jedi-> (Warrior/Mystic)->Nightsister correct? you cant just start as a Nightsister

Edited by RuusMarev
Just now, RuusMarev said:

I see!

So to Build a Nightsister: Jedi-> (Warrior/Mystic)->Nightsister correct?

Not quite. To build a Nightsister, you take "X career ( Jedi , Mystic , Warrior , Smuggler , etc.) +X Career spec for chosen career (EX. respectively Padawan , Alchemist , Aggressor , Scoundrel , etc.) + Nightsister Spec. Your staring career does not need to be a Force using career. The Nightsister spec has a 5XP tier talent that grants you Force Rating 1 if you choose that talent.

3 minutes ago, Tramp Graphics said:

Not quite. To build a Nightsister, you take "X career ( Jedi , Mystic , Warrior , Smuggler , etc.) +X Career spec for chosen career (EX. respectively Padawan , Alchemist , Aggressor , Scoundrel , etc.) + Nightsister Spec. Your staring career does not need to be a Force using career. The Nightsister spec has a 5XP tier talent that grants you Force Rating 1 if you choose that talent.

ah, ok.. Thanks!

And if you want to start as a nightsister, you could just ask your GM to give it to you for free or as a substitute spec (i.e. smuggler, nightsister) that way you get the career skills and the spec discount, but you start as a nightsister and build up from there. I personally would just give the nightsister or, in some circumstances, the Death Watch Warrior tree for free (given proper story reasons).

18 hours ago, P-47 Thunderbolt said:

And if you want to start as a nightsister, you could just ask your GM to give it to you for free or as a substitute spec (i.e. smuggler, nightsister) that way you get the career skills and the spec discount, but you start as a nightsister and build up from there. I personally would just give the nightsister or, in some circumstances, the Death Watch Warrior tree for free (given proper story reasons).

Side game, while Minions is going? :D

14 minutes ago, RuusMarev said:

Side game, while Minions is going? :D

If I can come up with anything for it ;) . My style is more focused around military action. For Mandalorian (doesn't have to be Death Watch) I could probably rig something up. PM me if you actually want to pursue it!

still new to this - where are these universal careers found? (wasn't in the core book of Edge, which is the only one I have so far)

25 minutes ago, thinkbomb said:

still new to this - where are these universal careers found? (wasn't in the core book of Edge, which is the only one I have so far)

The ones the OP mentions are found in Collapse of the Republic. There are additional Universal specs found in the AoR corebook (Force Emergent and Recruit), Dawn of Rebellion (such as Padawan Survivor, Pirate, Ship Captain), and Rise of the Separatists.

3 minutes ago, Donovan Morningfire said:

The ones the OP mentions are found in Collapse of the Republic. There are additional Universal specs found in the AoR corebook (Force Emergent and Recruit), Dawn of Rebellion (such as Padawan Survivor, Pirate, Ship Captain), and Rise of the Separatists.

gotcha. so buying into these would be the same as buying into a second career? (buy-in penalty upfront)

- also good to know that's part of what's included in those era books. ^^

11 minutes ago, thinkbomb said:

gotcha. so buying into these would be the same as buying into a second career? (buy-in penalty upfront)

- also good to know that's part of what's included in those era books. ^^

Well, you can't buy into a second career. You get one career, which is the one you start with.

You can buy additional specializations, and the price of buying a universal specialization is the same as buying an in-career specialization.

2 hours ago, thinkbomb said:

still new to this - where are these universal careers found? (wasn't in the core book of Edge, which is the only one I have so far)

The Force chapter of the EotE core rulebook has a universal specialization: Force Sensitive Exile.

On 11/6/2019 at 1:11 PM, thinkbomb said:

still new to this - where are these universal careers found? (wasn't in the core book of Edge, which is the only one I have so far)

On 11/6/2019 at 1:39 PM, Donovan Morningfire said:

The ones the OP mentions are found in Collapse of the Republic. There are additional Universal specs found in the AoR corebook (Force Emergent and Recruit), Dawn of Rebellion (such as Padawan Survivor, Pirate, Ship Captain), and Rise of the Separatists.

On 11/6/2019 at 3:56 PM, Bellona said:

The Force chapter of the EotE core rulebook has a universal specialization: Force Sensitive Exile.

The AoR core book also has the the Recruit (pages 100-101) and the Force Sensitive Emergent (pages 292-293).

And both Force Sensitive and Force Emergent are in the F&D corebook too.

3 hours ago, WolfRider said:

And both Force Sensitive and Force Emergent are in the F&D corebook too.

They're not in my FaD CRB (print copy). There's only a reference to them, stating that they're in the EotE and AoR CRBs. (FaD p. 279.)