Hi all,
I run a game where the players are imperial officers in a black ops squad, working for the empire countering the terrorist and rebel threat to the galaxy.
I am about to write the battle of Endor and drawing some blanks.
Heres what i have so far: The group is based on a secondary bunker base several (as yet untold) KM from the main bunker; this bunker serves as a refueling point and scouting depot (I havent said it isnt the main bunker yet because . . . . well you know!)
I will have a rebel force land close when the main event starts (using a large transport) and assault the base. I want it to be played over several missions.
The group (with stormtroopers) must defend the bunker/base. However i want the missions to end in a big push fro the rebels (i am using some reoccurring rebel villains here). I also want the missions to have choices where the group must pick between several groups/equipment/personnel and they will save the choice and lose the others. This will lead to an ending and a retreat from the moon with whatever they have gained (leading to a new campaign with limited resources!)
Any and all ideas would be very welcome!!
Thanks in advance!