4 minutes ago, Magnus Grendel said:....I was going to say that if taking Ensnare on a unique, take it on Chertek, because he benefits so much more than Berwer Kret.
However, if those Bubblebath-22s are Feethan Ottraw Autopilots, Berwer Kret potentially uses his ability on them - if he hits, he gives them a target locked, calculating 3-dice primary attack on a tractored target. It's hard to overstate how much that could hurt, and if the Bulbasaur's draw fire of the Nantex...so much the better.
Specifically I want to try is this:
- Feethan Ottraw Autopilot - 36
- Feethan Ottraw Autopilot - 36
- Berwer Kret (GravDef, Ensnare) 61
- Sun Fac (GravDef, Trick Shot) 63
Trick Shot is going to have pluses and minuses, but I want to give it a go, see how it feels. Predator is what I'd switch to if TS doesn't feel right to me, but I figure I know bullseye somewhat, so I don't really need to test it. Turret-aces are entirely new to me.
I figure Berwer and a pair of Autopilots present a pretty scary threat. Locks aren't impossibly hard for low-init ships to get, if they don't mind crashing in fast. Heck, they can even Block/Lock, and have the target tractored away, maybe. Double-mod shots on reduced agility targets is just such a tasty temptation.