100% USDA Republic Beef

By FastWalker, in X-Wing Squad Lists

Just messing around to see how much Republic Beef i can fit in a list. As it turns out, its 44 health (32 Hull, 12 Shields). No synergy. No upgrades. Meta? Heck no. Jank? Sure. Will i fly it for casual? Darn tooting right i will.

104th Battalion Pilot (42)

104th Battalion Pilot (42)

Red Squadron Bomber (33)

Red Squadron Bomber (33)

Gold Squadron Trooper (25)

Gold Squadron Trooper (25)
Total: 200

View in Yet Another Squad Builder 2.0

As soon as i posted this, i found more beef -- 6x naked Republic Ywings at 48 Health:

Red Squadron Bomber (33)

Red Squadron Bomber (33)

Red Squadron Bomber (33)

Red Squadron Bomber (33)

Red Squadron Bomber (33)

Red Squadron Bomber (33)
Total: 198

View in Yet Another Squad Builder 2.0

That just looks mean! Seems like it's great at jousting, but might struggle against arc dodgers. Have you thought about downgrading a couple of Ys for torrents so you can get dorsal turret on every remaining Y?

@LeMightyASP , yup. Already played with YASB and dropped a Torrent for upgrades. Like this:

“Sinker” (54)

104th Battalion Pilot (42)

Red Squadron Bomber (33)
Ion Cannon Turret (5)
R4 Astromech (2)

Red Squadron Bomber (33)
Dorsal Turret (3)
R4 Astromech (2)

Gold Squadron Trooper (25)
Total: 199

View in Yet Another Squad Builder 2.0

21 minutes ago, FastWalker said:

@LeMightyASP , yup. Already played with YASB and dropped a Torrent for upgrades. Like this:

“Sinker” (54)

104th Battalion Pilot (42)

Red Squadron Bomber (33)
Ion Cannon Turret (5)
R4 Astromech (2)

Red Squadron Bomber (33)
Dorsal Turret (3)
R4 Astromech (2)

Gold Squadron Trooper (25)
Total: 199

View in Yet Another Squad Builder 2.0

Note that Sinker only works on primary attacks, which means that it doesn't work for turrets.

It still a pretty decent option, but it's your call if you still want it or not in tuor list

@LeMightyASP , that's right about Sinker. Tho i was hoping to fit 2x Ion Turrets for control. Especially against faster, flanking ships. You could remove the 2x R4s for a 2nd Ion Turret and Cmdr Cody on one of the ARCs.

Yeah, if you're using turrets to cover more ground, then you don´'t need R4, since you're not supposed to be k-turning or taking red actions, so i say go for it!

Here is my beef list I wanna test:

BTL-B Y-wing - Red Squadron Bomber - 38
Red Squadron Bomber - (33)
Ion Cannon Turret (5)

BTL-B Y-wing - Red Squadron Bomber - 38
Red Squadron Bomber - (33)
Ion Cannon Turret (5)

BTL-B Y-wing - Red Squadron Bomber - 38
Red Squadron Bomber - (33)
Ion Cannon Turret (5)

ARC-170 Starfighter - 104th Battalion Pilot - 42
104th Battalion Pilot - (42)

ARC-170 Starfighter - 104th Battalion Pilot - 42
104th Battalion Pilot - (42)

Total: 198/200

View in the X-Wing Squad Builder

Or this for extended:

ARC-170 Starfighter - 104th Battalion Pilot - 42
104th Battalion Pilot - (42)

ARC-170 Starfighter - 104th Battalion Pilot - 42
104th Battalion Pilot - (42)

BTL-B Y-wing - Red Squadron Bomber - 38
Red Squadron Bomber - (33)
Dorsal Turret (3)
R4 Astromech (2)

BTL-B Y-wing - Red Squadron Bomber - 39
Red Squadron Bomber - (33)
Dorsal Turret (3)
R2 Astromech (3)

BTL-B Y-wing - Red Squadron Bomber - 38
Red Squadron Bomber - (33)
Dorsal Turret (3)
R4 Astromech (2)

Total: 199/200

View in the X-Wing Squad Builder

@nzpointer , i like the first list. 3 Ion Turrets will keep them aces honest.

What will be you formation? I'm thinking Ys on the inside or front, ARCs on the outside or rear.

Ys up front and arcs in the rear yeah.

On 9/16/2019 at 7:34 AM, nzpointer said:

Or this for extended:

dorsal turrets are HS legal now

2 minutes ago, Eruletho said:

dorsal turrets are HS legal now

Oh sweet! I forgot they came with the ghost.