It's Time to Break the Meta

By LeMightyASP, in X-Wing Squad Lists

Everyday, someone tells you that you need actions to be good. Actions are everywhere. But that's not you. You will never take actions. You'll be stressed the whole game. Accept it. Embrace it. You are a Matchstick. Light yourself on fire and bring that fire to your enemy.

4 jukes

(43) "Matchstick" [BTL-B Y-wing]
(7) C1-10P
(8) Veteran Turret Gunner
(7) Juke
(3) Dorsal Turret
Points: 68

(45) Padmé Amidala [Naboo Royal N-1 Starfighter]
(3) Passive Sensors
(7) Juke
(13) Proton Torpedoes
Points: 68

(42) Ric Olié [Naboo Royal N-1 Starfighter]
(3) R3 Astromech
(3) Passive Sensors
(7) Juke
(9) Plasma Torpedoes
Points: 64

Total points: 200

So yeah, this is a pretty janky list that tries to take 4 juke attacks for a couple of turns . The highlight of the list is Matchstick. Since you need Chopper to get the evade for juke, you don't have the slot for R4, and so you never plan on clearing the stress. That frees you from the dogma of the action, which means that bumping and even overlapping obstacles are things that you don't mind doing.

Padme is great with Juke spam, and the fact that you get 2 juke-powered torpedo attacks on the first engagement means that you should be pushing a ton of damage.

Unfortumately, your ace matchup is kinda bad, since you have only 3 ships and the Y is pretty easy to dodge and takes a ton of time to get back in position to attack.

One notable trick you can do with Padme and Matchstick is having her lock on him at the start of the match, and then on the first engagement you attack with Matchstick first, and then, due to the timing of passive sensors, move the Padme lock ti whoever you wanna torp

Sorry for the cheesy intro 😁

Edited by LeMightyASP

Matchstick + Chopper (C1-10P) is only 2 turns of Evades then Chopper starts tossing out Jam tokens.

Front side: •C1-10P

Flipped side: •C1-10P (Erratic)

6 hours ago, Hiemfire said:

Matchstick + Chopper (C1-10P) is only 2 turns of Evades then Chopper starts tossing out Jam tokens.

Front side: •C1-10P

Flipped side: •C1-10P (Erratic)

Yes, but what is the issue with that? You get 4 juke attacks out of Matchstick and then he just starts jamming people, which is really good because your other ships can still utilize juke.

And Matchstick doesn't even care about getting jammed, since he is never focusing or taking locks.

That is just sneaky mean. I tweaked it a bit as I prefer matching Initiatives but hey, to each their own:

BTL-B Y-wing - •“Matchstick” - 68
•“Matchstick” - Shadow Two (43)
Juke (7)
Dorsal Turret (3)
•C1-10P (7)
Veteran Turret Gunner (8)

Naboo Royal N-1 Starfighter - •Anakin Skywalker - 64
•Anakin Skywalker - Hero of Naboo (41)
Juke (7)
Passive Sensors (3)
Proton Torpedoes (13)

Naboo Royal N-1 Starfighter - •Padmé Amidala - 68
•Padmé Amidala - Aggressive Negotiator (45)
Juke (7)
Passive Sensors (3)
Proton Torpedoes (13)

Total: 200/200

View in the X-Wing Squad Builder

Yeah, Y-wing with juke is quite something 😁

Going for Anakin is totally fair, since he gets a free calculate every turn

I just put Ric in there because i thought that having an Initiative 5 later on could give me an acey ship, but Anakin is a completely reasonable option 👍

Edited by LeMightyASP
17 hours ago, LeMightyASP said:

So yeah, this is a pretty janky list that tries to take 4 Juke attacks every turn.

Ok, i'll edit it

On 9/14/2019 at 1:24 AM, KingmanHighborn said:

That is just sneaky mean. I tweaked it a bit as I prefer matching Initiatives but hey, to each their own:

BTL-B Y-wing - •“Matchstick” - 68
•“Matchstick” - Shadow Two (43)
Juke (7)
Dorsal Turret (3)
•C1-10P (7)
Veteran Turret Gunner (8)

Naboo Royal N-1 Starfighter - •Anakin Skywalker - 64
•Anakin Skywalker - Hero of Naboo (41)
Juke (7)
Passive Sensors (3)
Proton Torpedoes (13)

Naboo Royal N-1 Starfighter - •Padmé Amidala - 68
•Padmé Amidala - Aggressive Negotiator (45)
Juke (7)
Passive Sensors (3)
Proton Torpedoes (13)

Total: 200/200

View in the X-Wing Squad Builder

Oh god I love this hahaha