Unkar Pilot squad

By Hiemfire, in X-Wing Squad Lists

Plunking this here in case someone wants to give it a go.

Unkar Plutt (33)
Targeting Synchronizer (6)
Deadman’s Switch (2)
Targeting Computer (3)

Binayre Pirate (24)
Cluster Missiles (5)
Deadman’s Switch (2)

Binayre Pirate (24)
Cluster Missiles (5)
Deadman’s Switch (2)

Binayre Pirate (24)
Cluster Missiles (5)
Deadman’s Switch (2)

Binayre Pirate (24)
Cluster Missiles (5)
Deadman’s Switch (2)

Binayre Pirate (24)
Cluster Missiles (5)
Deadman’s Switch (2)
Total: 199

View in Yet Another Squad Builder 2.0

Read it and had some thoughts go through my head.

1) It's exactly the silly type of list I'd play just to see how it goes. (Similar to the Z95 snap shot list I posted)

2) Will Plut ever get a decent lock on INI 2? I struggle with low Init TL, which is why I suck at playing Z95s in general.
Guess ideally you want to move + TL and then have the guy you locked bump you. It happens and that ship is going to hurt.

3) It feels like just one more thing that other armies will do better.

Quickdraw + Targeting Sync (51)

4x Zeta Squadrion Surivivor + Cluster missile (37)

Total: 199

DMS, ini2 lock, -1 Agg and more ships VS ini6 lock, better ships . And they can shoot them missiles out their butts.

Then again... maybe not better. Just different fleet on same scheme.

6 minutes ago, Bort said:

Read it and had some thoughts go through my head.

1) It's exactly the silly type of list I'd play just to see how it goes. (Similar to the Z95 snap shot list I posted)

2) Will Plut ever get a decent lock on INI 2? I struggle with low Init TL, which is why I suck at playing Z95s in general.
Guess ideally you want to move + TL and then have the guy you locked bump you. It happens and that ship is going to hurt.

3) It feels like just one more thing that other armies will do better.

Quickdraw + Targeting Sync (51)

4x Zeta Squadrion Surivivor + Cluster missile (37)

Total: 199

DMS, ini2 lock, -1 Agg and more ships VS ini6 lock, better ships . And they can shoot them missiles out their butts.

Then again... maybe not better. Just different fleet on same scheme.

Quickdraw doesn't get to juggle every ship they block and arc dodge at the same time. :D

•Unkar Plutt

It'll take some flying, but when it works the bowling strike will be worth it.

1 minute ago, Hiemfire said:

It'll take some flying, but when it works the bowling strike will be worth it.

hehe. This seems to be the the base of ALL my lists. :P