45 minutes ago, R3dReVenge said:Like I said earlier, the power of R2 comes from the vehicle that he repairs. Him gaining the VP is going to be very challenging and rarely happen against a competent opponent.
R2 doesn't seem like he fits in your list. How is he going to keep up with the BARC speeders to repair them? It usually takes 1-2 turns for your opponent to kill them and their compulsory movement will separate them from R2. So to me, it seems like you are wasting 35 points for a chance of a VP.
What other things does R2 do? He repairs vehicles and has a low chance to score a VP. Not worth 35 points unless the vehicle he repairs is high cost.
You're ignoring that he can also get VP the old fashioned way. Shove a moisture vap behind a building out of LoS of your opponent, and R2 can go repair/sabotage without costing you an attack. Put a supply box near your deployment for him to grab and then go hide, without costing you a unit that can shoot range 1-3 at your opponent's unit(s) that are holding containers. Let him babysit one of the Transmissions/terrain pieces that is further from your opponent's deployed units, again, out of line of sight/in the safest place, without worrying about losing a combat effective unit.