Snappy Z95s

By Bort, in X-Wing Squad Lists

Ever since V2.0 dropped I have felt that the Scum Z-95 just doesn't stack up against other options. And I have been trying all sorts of Z95 swarm ideas, but they never seem great.

So yet another attempt:

Z-95 Black Sun Soldier, Snap Shot, Ion Missile, Deadman's Switch. (40 points each) x5

200 points.

Between blocking and ion missiles you can hopefully set up some extra snap shots, and basically just wittle away at the enemy. And DMS is just for the final insult to injury.

Workable? Totally junk? Probalby the latter but who knows.

I'd be hesitant about a squad consisting of only 5 ships with 2-dice attacks. Yes, they've got missiles but low initiative and range 2-3 lock ordnance doesn't mix well.

Mixing Ion weapons and Snap shot is a nasty idea, though.

I made this build that could see some change and use snap shot , i dont know how it would be done , but , here is the original idea :

Escolta da princesa

(41) Blue Squadron Escort [T-65 X-wing]
(0) Servomotor S-foils
Points: 41

(41) Blue Squadron Escort [T-65 X-wing]
(0) Servomotor S-foils
Points: 41

(34) "Zeb" Orrelios [Sheathipede-class Shuttle]
(6) Leia Organa
Points: 40

(36) Airen Cracken [Z-95-AF4 Headhunter]
(5) Cluster Missiles
(1) Munitions Failsafe
(4) Swarm Tactics
Points: 46

(25) Tala Squadron Pilot [Z-95-AF4 Headhunter]
(5) Cluster Missiles
(1) Munitions Failsafe
Points: 31

Total points: 199

Use both x wing in the front , z95s on the back and shearpide right next to them , the ideia is to get the enemy on range 1 of the the x wings and range 2 of the z-95 , both z shot at i 5 , the named pilot with lock and one mod from shearpide and the other z95 with focus and lock ( u can gain it from airen ) , if u need , Airen can give a second mod to another ship because he will fire twice with the missiles . After this make a run to lose stress and give space , Next roud do a u turn with Leia and u can do everything again.

just made this version of my build, but with snap shot :

(for point cost and qtd of dices, cluster missiles are better than snap

Airen Cracken — Z-95-AF4 Headhunter 36
Cluster missiles 5
Ship Total: 41
Half Points: 21 Threshold: 2
Piloto do Esq. Tala — Z-95-AF4 Headhunter 25
Cluster Missiles 5
Ship Total: 30
Half Points: 15 Threshold: 2
Escolta do Esq. Azul — T-65 X-Wing 41
Servomotor de S-foils 0
Ship Total: 41
Half Points: 21 Threshold: 3
Escolta do Esq. Azul — T-65 X-Wing 41
Servomotor de S-foils 0
Ship Total: 41
Half Points: 21 Threshold: 3
“Zeb” Orrelios (Sheathipede) — Sheathipede-class Shuttle 34
Snap Shot 7
Leia Organa 6
Ship Total: 47
Half Points: 24 Threshold: 3