My players are going to be transporting a person out of Iziz on Onderon. The job itself is kind of a throwaway (the captain just needed an in world reason as an excuse to agree to go there), but I'd like to flesh it out a little bit and maybe even surprise them with something real.
At this time, Onderon is controlled by the Empire. My players are currently a crew of EotE characters coming off a successful heist of the Jewel of Yavin. They will be making the transition to working with the Rebels soon, mostly likely eventually actually joining up. The crew is generally "good," as far as EotE characters go; no needless violence, no kleptomania, generally try to be helpful when they can.
That's probably enough info to go on. No wrong answers here. I'm just hoping to gather some ideas from outside perspective.