After a slew of tournaments that have happened during last weeks I was inspired to build my own variant of a Scum list.
Sabine Wren (Scum) (62)
IG-88D (3)
Contraband Cybernetics (3)
Shadow Caster (3)
Ship total: 71 Half Points: 36 Threshold: 5
Captain Seevor (30)
Crack Shot (1)
Ship total: 31 Half Points: 16 Threshold: 2
Black Sun Assassin (48)
Crack Shot (1)
Ship total: 49 Half Points: 25 Threshold: 3
Black Sun Assassin (48)
Crack Shot (1)
Ship total: 49 Half Points: 25 Threshold: 3
Total: 200
There lists inspired me. One bringing 4 Assassins with Crack Shots, on with Torkil, 3 Marauders and Seevor and one with Latts, Koshka and 4LOM. Of course my list differs greatly from all of them.
My thought was to build a control list with some endgame potential.
Sabine is mostly because of I3 and borderline useful ability. The key here is the title that can set up one target for a large beating.
Seevor strips tokens
Assassins are here the bullies, but not a blunt weapons, more surgical ones.
Ideal order of firing is: Seevor (token strip) > Sabine (Agility debut) > Assassins
I know that the world is not perfect and in game it won't be easy to sustain this order. I'm curious if the concept is sound enough:) The list's weakness is I3 and reliance on Sabine hitting it's target. I was thinking here if substituting her with Latts in YV-666 wouldn't be a bad choice...
Edited by BoskiChe