Revised Tri-fighter Homebrew

By Prosk_019, in X-Wing

Image result for tri fighter art

After looking at the feedback from my previous Tri-fighter homebrew and reconsidering my approach to designing the ship, I've chosen to remake my tri-fighter design with a bit more writing to support my ideas, and a slightly more concise design theme.

I decided that the CIS needed an interceptor that was more reliable and familiar than the Nantex-class starfighter. I also thought that it could use something to make buzzdroids the favorite ordnance of the platform. My Tri-fighter is a straightforward combat vehicle with some of the drawbacks of droid maneuver restrictions, and the inherent challenge of lining up the bullseye arc to maximize performance.

Characteristics

  • Predatory aesthetic
  • Long-range communication capability
  • High maneuverability, droid flight standards

Roles

  • 'Conventional' interceptor
  • Flanker
  • Go-to buzz droid carrier

Design themes

  • Aggressive suppression
  • Ace hunter
  • Boresight sniper
  • Advanced, threatening starfighter

Chassis

image.png.aa9ede3cb69f131487b4706092ae49af.png

Epicenter Cannon: While you perform an attack, if the defender is in your bullseye, you may change one focus result to a crit result.

{I have given the ship 3 agility and 4 hull, to avoid the problems that I find are plaguing ships like the Tie Interceptor regarding its poor balance of expendability and fragility. Also sadly, epicenter cannon was literally the only cool name I could come up with for the 'big middle gun shoot hard' ship ability}

Dial

LinkedTriFighter.png.cbe5bdb725daf18fb7a95f3cb3a73aef.png

{All credit for this dial goes to theBitterFig , they had posted it in the last discussion that I made for the Tri-fighter and it remains probably the best dial for the ship in my opinion}

Pilots

(One Dot) DIS-ZZZ - Init5: Colicoid Hunter

[2 recurring charges]

After a ship in your bullseye suffers critical damage, you may spend 2 charges to assign them 1 ion token.

{This pilot is a mix of ace-hunter and buzzdroid forcefeeder, limited to every other round. Can do both, or just one of the two.}

(Two Dot) Plac-Arphocc Prototype - Init4: Double-Edged Operating System

At the start of engagement, you may exchange one of your tokens with a friendly Plac-Arphocc Prototype.

{Even once one of these ships dies, initiative 4 is nothing to sneeze at for a droid}

(One Dot) DIS-BOR - Init2: Incisive Photoreceptors

While you perform a primary attack, if the attack is obstructed by an enemy ship, roll one extra attack die.

{I first designed this pilot on a chassis with a primary attack of 2, so its ability applied when the attack was obstructed by any ship. I changed this to enemy ships exclusively, which reflects that trying to hide valuable pieces from this pilot won't stop their wrath}

(Two Dot) Patrol Drone - Init3: Enhanced Reticulation

While you defend or perform an attack, you may spend 1 calculate token from a friendly ship with the Networked Calculations ship ability at range 0-3 to change 1 focus result to an evade or hit result.

{The effect only works one way, as I didn't want these guys to be able to fuel Net. Calc. swarms from well outside attack range. Also straight up giving the ship Net. Calc. means DBS-32C. *shudders*}

(Three Dot) Honed Skirmisher - Init3: Pursuit Precepts

After you fully execute a red maneuver, you may gain 1 calculate token if there is an enemy ship in your V , and 2 if they are in your bullseye.

{Revised Pursuit Precepts ability, simplified and not integral to the design of the chassis}

(Two Dot) Suppression Droid - Init3: Overwhelming Fire

After you perform an attack that hits, you may gain one strain token to assign one strain token to the defender.

Strained enemy ships in your bullseye cannot modify 1 focus result when defending.

{Can do its job without the bullseye similar to the Skirmisher, but really shines if you line it all up}

-EXPERIMENTAL-

Discord Missile Racks (Modification)

[1 non-recurring charge]

When firing Discord Missiles, you may spend one charge from this card instead of the Discord Missiles card. You may also choose a template 1 speed higher or lower to launch the buzz droid swarm.

This card’s charges cannot be recovered.

13 hours ago, Prosk_019 said:

Epicenter Cannon: While you perform an attack, if the defender is in your bullseye, you may change one focus result to a crit result.

{I have given the ship 3 agility and 4 hull, to avoid the problems that I find are plaguing ships like the Tie Interceptor regarding its poor balance of expendability and fragility. Also sadly, epicenter cannon was literally the only cool name I could come up with for the 'big middle gun shoot hard' ship ability}

You could call it deadshot or Deadshot cannon.

Other than that, good ideas.

I really love the focus on bullseye and the focus on Buzz Droids.

I might suggest making the Missile Racks an Config. That way, you could also make an Advanced Droid Brain config, something Tri-Fighters apparently have, to give them the extra calc ability. I would also be interested in seeing a System Slot upgrade that gave it Networked Calc, at, again, a substantial cost.

Both alternative upgrades could be fairly expensive, though, so that buzz Droids could be the "default" build. Still, I worry that without a way to get extra Calculate tokens, these guys are actually going to hurt quite a bit when firing Buzz Droids. You want your big, expensive, 3 die gun interceptor to have defensive tokens, not spend them to try and put a crit through

I don't know about "upgrade that tells you to do stuff with another upgrade" but these are all super cool.

Would be excited to play / 10.

36 minutes ago, Kreen said:

Still, I worry that without a way to get extra Calculate tokens, these guys are actually going to hurt quite a bit when firing Buzz Droids. You want your big, expensive, 3 die gun interceptor to have defensive tokens, not spend them to try and put a crit through

Yeah I was a bit concerned that some of the pilots, especially any generics, would be hurting for tokens. Different configs for the racks and advanced droid brain are absolutely perfect!

40 minutes ago, svelok said:

I don't know about "upgrade that tells you to do stuff with another upgrade" but these are all super cool.

Would be excited to play / 10.

Thank you!

1 hour ago, Crazy_Skylord said:

You could call it deadshot or Deadshot cannon.

Other than that, good ideas.

Added to the list of potential changes, and thanks!

Here's a pilot idea I just had:

(Three Dot) I3: Colicoid Protoype - Droid Superiority

At the start of the activation phase, you may increase your initiative by 1 for each other friendly Colicoid Prototype at range 0-1 for that round.

And an alternate chassis for the ship that would make it a bit more balanced:

Stats: V attack2, ll attack3 / agility3 / hull3

Actions: calc. / evade / barrel roll> calc. / boost> calc. / lock

Slots: missile / mod

Gyroscopic Core: After you fully execute a red maneuver, you may rotate 90 degrees.

{I gave the original chassis 4 hull because of concerns that 3 hull combined with a primary attack of 3 would put it in the same tricky situation as the Tie Interceptor, especially its lower initiative pilots. This version is much cheaper and more expendable than a Tie Interceptor, so this isn't a concern}

Wait. 2 uses of discord missles per ship? Sign me up for 3 copies for sure.

6 buzz droids on the field would have me smiling from ear to ear

Pretty neat and creative ideas, especially with the pilots :) I really like the PS5 one, synergizes both with the epicenter cannon as well as buzz droids, nice touch ;)

And I'm with @executor here, 6 buzz droids sound like a hilarious death trap, so I'm game :D

1 hour ago, TedW said:

Pretty neat and creative ideas, especially with the pilots :) I really like the PS5 one, synergizes both with the epicenter cannon as well as buzz droids, nice touch ;)

And I'm with @executor here, 6 buzz droids sound like a hilarious death trap, so I'm game :D

Thanks! Apparently discord missiles are doing pretty well nowadays, so I dunno if people would think it's a bit too much to give it so many buffs

3 hours ago, Prosk_019 said:

Thanks! Apparently discord missiles are doing pretty well nowadays, so I dunno if people would think it's a bit too much to give it so many buffs

That's actually good to hear, because from my casual games discord missiles were pretty underwhelming. Sure they mostly forced opponents to adjust pathing, but I can't recall more than a single instance of them actually landing a hit in the few games I deployed them in. Most likely a Learn To Play issue here though^^ And I'm not complaining either, their whole use is pretty tricky and unorthodox, and I'll take that over something overly simplistic :D

41 minutes ago, TedW said:

their whole use is pretty tricky and unorthodox, and I'll take that over something overly simplistic :D

Confederacy mantra right there

Would make the cards for us casual players?

8 hours ago, 414taylor said:

Would make the cards for us casual players?

You mean you'd actually like to use the stuff I made?

Yes. I have printed from odanan,darts meanie,sf1raptor and others. I don’t have a computer that will download programs.