I haven't been impressed with the mechanics suggested in Jewel of Yavin, anyone seen anything else that looks and feels better? or any suggestion how to do a commercial-encounter like that?
Moreover, player characters don't have strain-causing social talents, so I am leaning towards it being different then usual social-fighting, where its a race who loses more strain.
For context, this is for a middle arc in Ghost of Dathomir, the npc-mcguffin has been rescued but the shard is in position of a hutt and it about to be auctioned, players are using a local merchant to bid for them, against the npc-adversary's bidder, with assorted others (npcs might be lifted from Jewel of yavin).
Edited by RusakRakesh