45 minutes ago, Back5 said:I'm new to the game. Could you explain how this works?
Usually when troopers are engaged in melee, they can only be targeted by the unit they are engaged with, and can only target that unit with their attacks.
In order to escape melee, they either need to defeat the opposing unit or spend both their actions to withdraw from melee.
Creature troopers such as Tauntaun Riders are an exception to this rule - they can spend a movement action to move away, leaving another action free for them.
The trick Mastershake2 is thinking of involves pulling the tauntauns out of melee with a move action, using their Relentless ability to grant them an attack against something vulnerable (like a sniper strike team), then moving them back into an enemy unit that won't be able to deal with the tauntauns effectively (and because they're in melee, they can't be targeted by ranged attacks).