
Hard to get excited 🤣

Hard to get excited 🤣
I don’t get it.
We didn't see fleet troopers for that long either.. but I still want a Resistance Faction for Legion.
Battlefield 2 fleshed them out somewhat.
Edited by RalgonLots of things that are now considered iconic had like 1 or 2 seconds of screen time in Star Wars. B-wings, for instance.
Didn't we see them randomly scattered about the two films? Pretty sure we did but I barely pay attention to New Wars.
Anyways at this point I want sequel factions out of pure spite. It's easy for me to say now that I have my favorite toy soldiers, so I don't blame anyone for feeling otherwise. I don't think anyone on here is actually opposed to any specific thing being released. It's more like there's an unspoken "not until I get my favorite thing that's not out yet!".
26 minutes ago, TauntaunScout said:Didn't we see them randomly scattered about the two films? Pretty sure we did but I barely pay attention to New Wars.
Anyways at this point I want sequel factions out of pure spite. It's easy for me to say now that I have my favorite toy soldiers, so I don't blame anyone for feeling otherwise. I don't think anyone on here is actually opposed to any specific thing being released. It's more like there's an unspoken "not until I get my favorite thing that's not out yet!".
Good.. good.. give in to your anger..
I have several reasons for wanting the sequel stuff. It is the Era I share with my son, HIS era that he is growing up with. Playing Legion with units from that era would be *All the feels* for me. So yes, there is some selfishness there I suppose.
Second, I see the game having more factions as a good thing. Barring the utter lack of creativity that gets bandied about, there ARE many ways to make these factions feel and play different. I just don't understand why people can't grasp that.
Finally, I feel there IS a market for it, and there is a good chance that there would even be some gamers that will want the new troopers, for other gaming purposes such as Roleplaying.
24 minutes ago, That Blasted Samophlange said:Second, I see the game having more factions as a good thing.
It's weird that the game is less than two years old. Given that reality, I think the amount of stuff and factions we have is fine. Especially in this brave new world where publishers can't just give a reasonable points cost, come up with a cool special rule, and publish a new unit. Cause the internet will immediately either break the game with said unit or declare it unplayable.
But yeah we need more factions and those are kinda the two most obvious. Though Hutt Cartels or something would at least give an army that isn't prone to in-game anachronism.
Edited by TauntaunScoutWhat about the whole battle on Crait? Seemed there were a fair number of ground forces out in the trenches for resistance.
I disagree a bit on the making the factions feel different part. Yes, you can be creative and make up new rules mechanics and army functions for them, but I put the blame squarely on the creators of the new movies for making cookie cutter rebels and cookie cutter empire. They didn't want to make a real new set of factions, so they didn't.
if all else fails and much is the same, even just releasing characters and a list of what units can be used in resistance that is already released for rebels. Of course, look at x wing, FF has no problem making units up out of thin air to fill spots and we already have at least one option available for that... those racer beasts that were released.... sculpt up a few of them with riders and give them the taun taun rules. the leadership and how they interact with units alone can make it a wildly different force.
4 hours ago, Asvaldir said:What about the whole battle on Crait? Seemed there were a fair number of ground forces out in the trenches for resistance.
I disagree a bit on the making the factions feel different part. Yes, you can be creative and make up new rules mechanics and army functions for them, but I put the blame squarely on the creators of the new movies for making cookie cutter rebels and cookie cutter empire. They didn't want to make a real new set of factions, so they didn't.
I still don't understand why they were in trenches and sallying with those weird monocylces anyways. Better to retreat into the mines and set up coordinated fire traps for anyone who comes in after you. Crait just seemed like such a Resistance suicide attempt.
9 hours ago, Imperial Advisor Arem Heshvaun said:
Hard to get excited 🤣
These actually aren't troopers, they are the janitorial staff heading to clean out the latrines.
36 minutes ago, buckero0 said:These actually aren't troopers, they are the janitorial staff heading to clean out the latrines.
Considering creatures like Rathtars and Dionagas.. they’re under armed.
43 minutes ago, TauntaunScout said:I still don't understand why they were in trenches and sallying with those weird monocylces anyways. Better to retreat into the mines and set up coordinated fire traps for anyone who comes in after you. Crait just seemed like such a Resistance suicide attempt.
All combat in star wars is stupid. But, it looks cool, and not meant to be a treatise on military tactics. I don't think retreating into the mines would have helped with a cannon that can blast open the door.
13 minutes ago, That Blasted Samophlange said:All combat in star wars is stupid. But, it looks cool, and not meant to be a treatise on military tactics. I don't think retreating into the mines would have helped with a cannon that can blast open the door.
Save Rogue One....cause that was wicked awesome
Edited by Docgimmethenews

35 minutes ago, That Blasted Samophlange said:All combat in star wars is stupid. But, it looks cool, and not meant to be a treatise on military tactics. I don't think retreating into the mines would have helped with a cannon that can blast open the door.
But “stupid” can detract from “cool”. A balance must be found. As it was in some other SW movies.
And yeah they can open the blast door. But actually going in to dig out the rebels would be horrible.
Edited by TauntaunScout8 hours ago, That Blasted Samophlange said:We didn't see fleet troopers for that long either.. but I still want a Resistance Faction for Legion.
You mean from the OT? Fleet Troopers had a few minutes of screen time where they were decimated by Stormtroopers.
As for new factions, I think we will eventually get the sequel factions, but not before the third movie fleshes them out more. It also wouldn’t hurt to have some TV shows in that era to draw from. Who knows if episode 9 is better received, perhaps they’ll come out with an animated series that helps, or they could even include stuff from the Mandalorian. And in a few years we’ll also have two factions from the old republic era set thousands of years in the past (Sith & old Republic) to add for a total of six, but I don’t see much else for them to mine for Legion, unless they want to make a Scum or Hutt type faction.
36 minutes ago, TauntaunScout said:But “stupid” can detract from “cool”. A balance must be found. As it was in some other SW movies.
And yeah they can open the blast door. But actually going in to dig out the rebels would be horrible.
But not always.. take the AT-AT; it is an utterly stupid design. But, the thing is cool at the same time.
I'm not saying that the battle of crait is a brilliant masterstroke, but it did look impressive. I think the short about of time and resources the resistance had, they couldn't have done the type of traps and entrenching such you suggest. A star destroyer in orbit, flamenwerfer sturmtruppen (they werf flamen) at their disposal the Resistance would have been slaughtered. Plus, having an A-Team style montage wouldn't fit with Star Wars. But, a desperate last ditch attack does.
1 hour ago, TauntaunScout said:But “stupid” can detract from “cool”. A balance must be found. As it was in some other SW movies.
And yeah they can open the blast door. But actually going in to dig out the rebels would be horrible.
I have always though what were hoth rebel troopers doing waiting in the trenches for AT-AT's to come... it was exactly the same on Crait.
17 hours ago, TauntaunScout said:I still don't understand why they were in trenches and sallying with those weird monocylces anyways. Better to retreat into the mines and set up coordinated fire traps for anyone who comes in after you. Crait just seemed like such a Resistance suicide attempt.
I think with Crait the plan was to bunker down, but with that cannon the FO brought down, the plan had to shift. I mean, they could have hunkered down inside, let them pop the door and set traps but the FO had the numbers to flood that base. (All those AT-AT aren't just artillery after all). Even if they didn't flood the base with troopers, who knows what other kinds of weapons they'd have used. Gas comes to mind. A couple of well placed dioxis canisters hucked in through the door opening and the resistance would has been done for. The Resistance's plan makes some sense if you consider that they were expecting reinforcements. Knock out the canon to protect the door and retreat back to the base until Leia's army arrives. Maybe they thought with mounted turrets and ground forces laying down suppressing fire one of their skips could have a shot at the canon. (Heck, Finn may have been able to do it he was right there). I'm not sure any strategy on Crait was a winning one once the FO knew they were there.
5 hours ago, Darth Sanguis said:I'm not sure any strategy on Crait was a winning one once the FO knew they were there.
totally agree with this. the resistance was basically done for as soon as the FO got that cannon. they only survived because of Rey, which the FO hadnt counted on
We also see them on Takodana. That operation ilmight be the best representation of their MO: small unit deployment via interstellar fighter sized transport with starfighter support.