Kate Winthrop's ability?

By A. Harbinger, in Arkham Horror Second Edition

I just noticed Kate Winthrop's ability to prevent gates from opening at places where she is (yeah, I know, I should have read it quite some time ago, but I was like "What the heck? A scientist? I want to blast monsters, bleh"). What exactly does that mean for the Mythos phase? When a Mythos card is drawn for a place where she is standing, does this acutally prevent the opening of a gate and therefore the addition of another doom token? Or do you just discard the Mythos card and draw another one where a new gate can possibly be opened?

Kate is like a moving eldar sign!

No gate would open or monsters spawn at her location. However, Additional text on the Mythos card would still take effect. (i.e. the card is not discarded)

A couple things to remember about her ability:

Gates and/or Monsters are also prevented from appearing at her location from Arkham Encounters or Other World encounter.

If her ability prevents a gate from opening the Innsmouth "Deep one rising" track would get a token (if you're playing with that expansion)

Yup. Kate's entire ability allows her to cancel opening gates. This also means that if she's standing on a gate when there's a monster surge centered on that gate, it is canceled (since she canceled the gate opening that caused the surge in the first place). If she is standing on a gate that receives a gate burst, the burst is canceled and the elder sign remains (but flying monsters still move).

Tibs said:

Yup. Kate's entire ability allows her to cancel opening gates. This also means that if she's standing on a gate when there's a monster surge centered on that gate, it is canceled (since she canceled the gate opening that caused the surge in the first place). If she is standing on a gate that receives a gate burst, the burst is canceled and the elder sign remains (but flying monsters still move).

Oh good that's finally been clarified. Haven't checked for a while but that was one of the big things people had questions about a while ago. Is an updated FAQ out yet or are we still waiting on that?

allstar64 said:

Tibs said:

Yup. Kate's entire ability allows her to cancel opening gates. This also means that if she's standing on a gate when there's a monster surge centered on that gate, it is canceled (since she canceled the gate opening that caused the surge in the first place). If she is standing on a gate that receives a gate burst, the burst is canceled and the elder sign remains (but flying monsters still move).

Oh good that's finally been clarified. Haven't checked for a while but that was one of the big things people had questions about a while ago. Is an updated FAQ out yet or are we still waiting on that?

Still in progress :' sorry.

You might want to consider not using the spell Arcane Insight if Kate is in the game. It can become very easy to prevent the vast majority of gates from opening. Though the Deep Ones Rising track balances this strategy somewhat.

ArcaneInsight.png

avec said:

You might want to consider not using the spell Arcane Insight if Kate is in the game. It can become very easy to prevent the vast majority of gates from opening. Though the Deep Ones Rising track balances this strategy somewhat.

Very true! But an interesting possibility in case you try to beat Atlach-Nacha with no Innsmouth board...

Tibs said:

Yup. Kate's entire ability allows her to cancel opening gates. This also means that if she's standing on a gate when there's a monster surge centered on that gate, it is canceled (since she canceled the gate opening that caused the surge in the first place). If she is standing on a gate that receives a gate burst, the burst is canceled and the elder sign remains (but flying monsters still move).

Except there is hardly anytime she will be standing on an open gate... she have enough lore to close a lot of them easily...