4 minutes ago, AllWingsStandyingBy said:
As a matter of fact, FFG just revealved the first "card-only" packs for X-Wing, some of which will be packs that include a slew of the more recent upgrade cards so players of the classic factions can get those cards without buying the newer faction's ships. Not sure exactly how many cards come in each pack, but it looks to be like a lot more than 1 Card per Dollar spent.
That said, 2.0 X-Wing is a new, strange beast and FFG needs to keep finding ways to breathe life into it and keep it going, as it's (anecdotally) taken a big drop in player activity since 1.0.
If you’re only after one or two cards, though, it’s comparable to buying a ship. If that card happens to be a promo, you might be better off searching the secondary market.
This isn’t a complaint, btw. This is normal and fine for miniatures games, and the card packs do bring something new to the table. My point is that pay to win has a meaning, and it requires a path to victory that’s markedly more expensive than the rest of the game. Which requires an underlying assumption that spam (because in Armada that’s how you spend more than normal) is required to perform well. Which hasn’t been true at least since the flotilla cap, and I’d argue never.