Middle management list

By Rogue Three, in Army Building

So, i've cobbled this list together with the aim of keeping a lot of activation control thanks to the presence of only 3 trooper types and using krennic's entourage ability to pass order tokens to whoever needs them the most.

The shore troopers will probably be the "hard" hitters, supported both by the mortars and the stomtrooper medic squads. The deathtroopers will be the linebacker for the troops, while veers will have his hands full by inspiring and passing more aims around.

General Veers 80

Director Orson Krennic 90

Shoretroopers 52
T-21B Trooper,
Shoretroopers 52
T-21B Trooper,
DF-90 Mortar Trooper 36
DF-90 Mortar Trooper 36
Stormtroopers 44
FX-9 Medical Droid,
Stormtroopers 44
FX-9 Medical Droid,


Scout Troopers (Strike Team) 16
DLT-19x Sniper,
Scout Troopers (Strike Team) 16
DLT-19x Sniper,
Scout Troopers (Strike Team) 16
DLT-19x Sniper,
Imperial Death Troopers 76
DLT-19D Trooper, Hunter, Comms Relay, E-11D Focused Fire Config,


Commands:
Voracious Ambition, Maximum Firepower, Push, Deploy the Garrison, Coordinated Fire, Annihilation Looms, Standing Orders,

I'm not really sure the list needs Veers. Shoretroopers already get aims easily, and you'll have one term of tons of aims all over the place from coordinated fire, and you'll have one turn of free aim for the deathtroopers from deploy the garrison. You could drop Veers, and add in some upgrades that synergize real well off shoretroopers, such as strict orders on Krennic to keep a lot of suppression off the list, possibly even a comms technician with hq uplink on shoretroopers as you'll have really good orders control throughout almost the entire game that way.