Hi, for those of you familiar with the Star Wars canon comic series "Hope Dies", (see this link for the actual events: https://starwars.fandom.com/wiki/Assault_on_the_Mako-Ta_Space_Docks) I created a fleet list for the rebels and empire to play out this scenario (see uploaded files). It would probably be a sector fleet battle. I tried to keep all the upgrades on the ships canon or at least legends accurate. In terms of fleet composition, the Imperials have exactly 3 ISD 2's, and 1 Executor class dreadnought. Meanwhile the Rebels canonically have at least 25 Liberty cruisers (realistically more like 3, cuz who has 25 Liberty's?), 5 MC75's (realistically more like 3, unless you have 5 MC75's), and 2 MC80 Assault Cruisers. However, for the actual scenario itself, I am struggling a bit on the rules. I am thinking of having the rebel player deploy around a space station, with Dodonna as a commander. The imperials target will be Dodonna, and once they kill him the Imps can switch objectives to destroying the space station/orbital docks. Meanwhile once the rebels lose Dodonna, they can "activate" Ackbar on a different MC80 Assault Cruiser. In addition the rebels will have their fighters disabled (raid token) inside their ships (Rapid launch bays), and will need a friendly squadron (It's actually Han Solo in the story) to fly within distance 1 of the hangers to "open" them and allow them to deploy their squads via rapid launch bays. I was also thinking of preventing the Rebels from shooting because their turbolasers are disabled in the story, but that seems a bit overkill -tell me what you think about this-... If anyone has any suggestions about the rules of the scenario, or the fleet/upgrades I would love to hear them! Thanks for reading.
Assault on the Mako-Ta Space Docks (Actual Rebel Fleet).pdf Assault on the Mako-Ta Space Docks (Actual Imperial Fleet).pdf
Edited by Death4545I adjusted some things