Evasive Maneuvers gives you an extra yaw at the last yaw of your current speed. How does this work with Engine Techs on a ship that doesn't have II at speed 1? Is your "current speed" speed 1 because that's the maneuver you're doing or is it the set ship speed in which case there's no benefit if you're above speed 1?
Engine Techs and Evasive Maneuvers
TEA would effect ET but only if the ships current speed dial is at speed 1 for its "current speed" as you are doing a "speed 1 maneuver" with ET using the yaw value of the ship at that speed.
Edited by Karneck
For those of you inclined to try 90 degree turns with Defiance... your time is now.
8 hours ago, Karneck said:TEA would effect ET but only if the ships current speed dial is at speed 1 for its "current speed" as you are doing a "speed 1 maneuver" with ET using the yaw value of the ship at that speed.
Thanks. That's what I was thinking but wasn't sure
8 hours ago, The Jabbawookie said:For those of you inclined to try 90 degree turns with Defiance... your time is now.
And you just need a token to do it at speed 1.
Just a shame that it's much more common for Imperials to use fleet commands than rebels.
4 hours ago, Zamalekite said:And you just need a token to do it at speed 1.
Just a shame that it's much more common for Imperials to use fleet commands than rebels.
Maybe Rebels should use them more often? Like at GenCon.