Am I the only one who would find an undo button of some sort extremely useful?
I’m not talking like “oh I don’t like how that action turned out, I want a redo.” Rather, in at several cases I’ve clicked an option by accident. Sure, the most important times this might happen have a safety “are you sure” built in, but it’s still annoying to alter the gamestate however slightly because you clicked on a dialogue option instead of canceling out, because you were just trying to remember what the search token was, and you’re not even in that space yet.
Particularly, I just lost my first campaign to make it to the last mission. I’ve been playing three heroes, by myself, and I got a little stubborn with attacking Uluk. A decent attack would have killed him, but I had no knowledge of my topdeck and little inspiration. He killed Aragorn and I failed the death save. Before this turn, Aragorn had taken a single fear.
And sure, that sucks. Oh well. But when I went to take Beravor’s final turn after Aragorn died, I realized I’d forgotten a card she had prepared. She could have easily killed Uluk instead. If I hadn’t been playing three heroes by myself, late at night because I was too excited to wait, I never would have lost to that moment.
And now, I have to start over. I have nothing to show for the hours I put into that save file.
Maybe I’m more upset than I should be, but I don’t think I’m the only one who could see the value in allowing a mission restart, or integrating auto-saves that you could revert to upon an accidental button click. And I get that the designers maybe don’t want people to be able to cheat, but if somebody honestly wanted to cheat like that... who cares? The only people it would possibly affect are them.
Edited by SpiderManaTypo