1 hour ago, arnoldrew said:That's what he said. It would be preposterously good. Even if they were just Stormtroopers without Precise but with that ability, they would probably be 2-3 points more per model.
yup, I was thinking easily 52 for the base unit. I was using the stuff found in the link above. remove cumbersome from the cannon, remove inspire from Phasma, make Kylo a commander, give the stormtroopers 1 black die instead of 2 white dice (statistically slightly worse, more consistent with less variance), remove the training slot, give the flame thrower "Reduce your maximum speed by 1" and fix force stasis to give immobilize and suppression tokens after the activation ended. This would make them very consistent, but it would be after the rally step meaning they would be suppressed already, so you would have to use compel to get any true efficiency out of it. I do not think this is overpowered, I think it makes sense for these highly trained soldiers.
Edit: 2 white vs 1 black:
Heavy Cover: 2.214
No Cover: 3.9982
these numbers are without defense dice, but you can do that one. it is slightly higher than the z-6 rebel trooper squad in terms of damage output and slightly lower than a shoretrooper squad with the T-21b
Edited by Cleto0edit