Deny Existence usage

By Pacificus, in Arkham Horror: The Card Game

So DEcsays “play when an encounter card or enemy attacks you” Does that mean only when a cards is drawn during Mythos or an enemy attacks.? What about an enemy who can harm outside attacking like Spawn of Mali or Rift-Seeker?

On a side note aren’t enemies considered encounter cards? If so why not just say “when an encounter card causes you to...”

Thanks—Steve

Whenever any of the listed effects happen due to the text on an encounter card (enemy, location or treachery) or an enemy attack. This includes weaknesses of the enemy, location or treachery types, text on locations, treachery cards resolved for any reason, or enemy attacks for any reason. So it would work against the horror due to the text of Spawn of Hali or Rift Seeker.

As for why they mention both enemy attacks and encounter cards, it could be clarification, since one could argue that the effect of enemy attacks comes from the game framework, rather than the text of the card itself. Or it could be as a reminder or for the sake of completeness. We clearly can't know the intentions of the designers, short of asking them.

Edited by Allonym

I believe the intention is some weaknesses are player cards and some are encounter cards. Also, you can't Deny Existence negative effects generated by player cards.

good points all

On 8/18/2019 at 10:43 AM, Allonym said:

As for why they mention both enemy attacks and encounter cards, it could be clarification, since one could argue that the effect of enemy attacks comes from the game framework, rather than the text of the card itself. Or it could be as a reminder or for the sake of completeness.

If it were either of those, it would have been written with parentheses, as "Play when an encounter card effect (including an enemy attack) would..."

The implication, then, is that enemy attacks are not considered encounter card effects; they are instead game effects that happen to trigger based off the states of various cards.

2 hours ago, C2K said:

I believe the intention is some weaknesses are player cards and some are encounter cards. Also, you can't Deny Existence negative effects generated by player cards.

I believe Dark Pact, Dark Memory, and Necronomicon are the only weaknesses that can inflict/damage horror and are immune to Deny Existence. One other major note is that Deny Existence cannot be used against costs printed on encounter cards, since a canceled or ignored cost would not actually be paid. That includes damage/horror costs like Nadia Nimir.

On 8/18/2019 at 4:22 PM, Pacificus said:

So DEcsays “play when an encounter card or enemy attacks you” Does that mean only when a cards is drawn during Mythos or an enemy attacks.? What about an enemy who can harm outside attacking like Spawn of Mali or Rift-Seeker?

The forced effects from Spawn of Hali and Rift Seeker can be “denied” using Deny Exisistence

As for the Parley on Rift Seeker, I think you cannot use Deny Existence as the cost would not be paid if the horror was ignored

Also, it is Spawn of Hali 😉 I don’t think they spawn anything like this in Mali

On 8/18/2019 at 4:22 PM, Pacificus said:

On a side note aren’t enemies considered encounter cards? If so why not just say “when an encounter card causes you to...”

I think it is, as has been mentioned, because an enemy attack is not considered a encounter card effect