Flying scum ships as rebel

By player4026253, in X-Wing Rules Questions

I recently bought a lot of three headhunters online. They came with all the relevant second edition cards to be able to use them, (as rebels) but two of them are scum models. So would it be alright for me to use them in a tournament as long as the cards and id markers being used are all rebel?

I usually play casually so it doesn't matter to much but i was curious as in the past, i have decided against repainting my own ships for the same reason.

6 minutes ago, player4026253 said:

I recently bought a lot of three headhunters online. They came with all the relevant second edition cards to be able to use them, (as rebels) but two of them are scum models. So would it be alright for me to use them in a tournament as long as the cards and id markers being used are all rebel?

I usually play casually so it doesn't matter to much but i was curious as in the past, i have decided against repainting my own ships for the same reason.

If its the same model (It is) then you’re fine

You're good to use it! The Tournament Regulations specifically call out that ship models (and even dials!) can be used across factions, as long as the name of the ship is the same. This means that ARC-170s can be swapped between Rebels and Republic... Z-95s, HWK-290s, and Y-Wings can be either Rebel or Scum... even a standard TIE/ln Fighter model & dial can be used for Sabine's TIE, as long as you have the other cardboard (pilot card & ship bases) available.

Thanks that clears that up, i wasn't sure if it was a case of WYSIWYG. But while were on the subject how tolerant are tournaments of conversions, paint jobs and custom ships with home brew rules?

I'm pretty certain that anything not produced by FFG wouldn't make the cut in an official tournament. But what about a local games store's monthly or even just a competitive series of games with your mates? Is it best overall to stick with official products when in a tournament of any kind or is there some leeway with this kind of thing? Is there, in short, a definitive no go zone or line in the sand; especially in smaller local tournaments?

generally, as long as it's clear what you want to represent, conversions are fine even at official high level events. if you've done something extreme, you might be better off keeping a spare vanilla model in reserve, though.

Keep repaints PG (IE no pinups or slurs) and conversions need to be recognisable as the ship you're flying them as.

1 hour ago, Hiemfire said:

Keep repaints PG (IE no pinups or slurs) and conversions need to be recognisable as the ship you're flying them as.

Or at least consistent. You wanna fly a TIE swarm, but use your collection of ridiculous TIE-uglies? Yeah, sure, whatever, as long as the models don't interfere with game play.

1 hour ago, emeraldbeacon said:

Or at least consistent. You wanna fly a TIE swarm, but use your collection of ridiculous TIE-uglies? Yeah, sure, whatever, as long as the models don't interfere with game play.

Review the component modifications section of the tourney rules (page 4 of the text version, I'd quote it but I'm not on my pc right now so it'll have to wait till the day cools down. My phone doesn't like quoting from pdfs).

7 minutes ago, Hiemfire said:

Review the component modifications section of the tourney rules (page 4 of the text version, I'd quote it but I'm not on my pc right now so it'll have to wait till the day cools down. My phone doesn't like quoting from pdfs).

Apologies, I should have been a bit clearer. Like you said above, conversions are fine, as long as the model is fairly reasonable as what your ship SHOULD be... or at least, be unmistakable once looking at your list. If you're flying a swarm of six TIE/ln Fighters, then it's reasonable to have a few wonky wings or added engines/greebles, etc. But if you're flying a TIE Salad (4-5 different TIE varaints), then the visual silhouette of your ships on the table should be FAR more precise to what's actually there.

Similarly, you need to make sure that visually similar units are distinct from each other on the table. I know I'm always confusing TIE/fo Fighters and TIE/sf Fighters, since they have very similar silhouettes and paint schemes. Same with X-Wings and Z-95s... at a brief glance, they look quite similar, especially if the player has painted them in matching schemes.

On 8/16/2019 at 7:06 PM, Hiemfire said:

Review the component modifications section of the tourney rules (page 4 of the text version, I'd quote it but I'm not on my pc right now so it'll have to wait till the day cools down. My phone doesn't like quoting from pdfs).

Got you.

Quote
  • Players may paint their ship miniatures. They cannot modify a ship miniature in any way that would create confusion about which ship the miniature represents.
  • Players cannot modify ship bases to alter their size or shape. They may add weight to a ship base if it does not alter the shape of the base. Ship pegs (including the connecting pegs affixed to ship miniature) may be modified or replaced with a different connecting method.

Just don’t ask about the YT-1300

13 hours ago, XPav said:

Just don’t ask about the YT-1300

Legally, no. Realistically, TO's/Opponents are usually ok with it.