What are the main characteristics of a good 3 ship list? Whats it take to run them competitively?
Back when 2.0 first dropped I was convinced 4 ships would become the most common or evenly balanced archetype for average matchups. It just seemed like the game that we had been given. Then Squad of Legend, Dash Rorak, Fat Han, and Jedi arrived and made the direction a little less clear.
We have alot of known examples right now, Kylo Tavson+, Palp Aces, Ketsu+, Rex 2x Sigma, 3 ship Republic, etc. Not directly interested in explanations of how those individual lists work. More interested in what people think a 3 ship list generally needs to check the box on to be “good”.
Do 3 ship list feel more vulnerable against average matchups in extended/hyperspace right now? If 3 ship small base lists are solid without being the defacto most comfortable archetype is that possibly a legitimate sign of some semblance of game balance? Does it mean 2.0 is working? Or are 3 ship high init lists actually still some of the best archetypes in the game right now if you want to do more than just make cut? Are some 3 ship lists basically the same as 2 or 4 ship lists?
Tons of rambling questions. Pick one or two I guess.
Edited by Boom Owl