Looks like a lot of fun! I'm definitely a fan of keeping the battlefield exciting and interesting, and having a bunch of Tusken Raiders running amok sounds like a barrel of fun. I think I agree with Fistofriles that it seems like they ought to attack whoever moves in their space, but then there's the issue of if they're in combat and someone moves into range. Do they just ignore their old target and attack the new guy? Maybe if they only focused on whoever's closest to them; that way if a unit engages with them, everyone else is essentially free to run around them, while the engaged unit has to deal with them if they want to get moving again. Still, tricky business.
3 hours ago, Uchidan1 said:Anywhoooo, whatcha guys think of the changes and the "details of the community expansion"??
Very nice! I can spot a couple of minor grammatical errors, but it has a nice three-part structure (narrative blurb, contents, how to use models for them), and has an overall professional tone.
