3 hours ago, Derrault said:@crx3800
"They look reaaal good compared to vehicles at the moment. I hate to say it, but I think they've upped the power on vehicles and the T-47 and AT-ST are getting left behind."Respectfully, a T-47 is going to eat this things lunch.
The 47 is so fast it can leap into range 1 (rendering the main gun unusable), and get around behind to start throwing Impact 5 shots on it. Impact '5'.
Just as a matter of point efficiency, it would be worth throwing down 175 points on the 47 to neutralize the 170+ AAT in short order, and then turn it on the extremely fragile droids.The 47 might just be the best possible choice for droids. It has the Impact to deal with their heavies, and throws down a lot of dice to inflict heavy losses quickly against the infantry. It also has armor, and unless the droids are running a bunch of rocket launchers, pretty m(uch doesn't have what it takes to deal with armored units in return.
1 I doubt people will take a t47 just for these things given it's considered unplayable elsewhere.
2 that line of thinking strengths the case for 2 (smart idea or not) as the second tank will put an average 4 crits on it a turn. Your attack strategy also assumes you have the command control you need to activate the speeder 1st, which is more a strength of the cis than rebels
Edit: oh and the cis player can just back the tanks against a board edge, then good luck getting that rear shot.. main gun is 360 degree so it don't care, and once again we are pretty sure the clone stuff can straife, so it doesn't necessarily have to expose it's back to reposition
Edited by Ralgon