Hey all,
Just wanted to check in to see how everyone is fairing with the new deluxe, and to talk about certain things you've noticed with this cycle compared to cycles past.
First impression -- I am very impressed with the balance and the fine-tuning the creators have been with this cycle with treacheries, locations and enemies. There aren't any "bounces" that the players can get; there are very little deck archetypes that can sneak through here; and there is still new dynamics that make this quest feel fresh.
My buddy and I first ran two variants of decks we found on ringsdb. Here was the fellowship:
https://ringsdb.com/fellowship/view/7257
It did not go well. We played around with switching out the Haldan deck with a trap deck, and that didn't seem to work either.
After a week hiatus, we swapped to this fellowship:
https://ringsdb.com/fellowship/view/7285
...And we absolutely crushed the first scenario. And though the threat got high on the second scenario, we were able to use these (untouched) to clear the second.
Next week we will bring these decks against the third and final scenario. It would be fun to run them all the way through the cycle. These decks are absolute blasts to work with, and can clear out enemies consistently and methodically, especially late game when the Dale army is set up.
I must say one of the worst combos I ever have seen in the game happened. I was able to play Gwahir's Debt to pull in Gandalf against the second scenario. (SPOILER) The treachery card, I forget the exact name, but I think it is Secret Cultist? appeared and targeted Gandalf... who was promptly taken out of the quest and played against me as an enemy. So of course I lost the questing and the ability to play him next turn, AND had to deal with a 4-attack, 4-defense 4-hitpoint enemy. A deck built for combat WAS able to handle him, but man, what a back-breaker.
This has been a lot of fun. I am looking forward to Temple of Doom.
Any other thoughts?