Hi everyone.
Long story short. I'm a veteran d&d gm who is known to build his own campaign.
However I'm new to the FFG Star Wars system. With my players we finished the beginners game Escape from Mos Shuuta.
Currently we are going trough the follow-up story of The Long arm of the Hutt.
Hopefully when the story is compleded will my players and I have a feel for the system.
I'm currently brainstorming about a couple of ideas one of the ideas I had was a Firefly kind of setting, somewhere between Episode III and IV.
We dicussed this already with my players and some had already some character ideas.
An other idea I have is a campaign build upon The Adventures of the Galaxy Rangers (An space western cartoon from the 80s).
With the Sector Rangers does Star Wars have something similar.
Sector Rangers are mostly assigned to provide law enforcement services in the farthest stretches of space and usually traveled in pairs or groups of four.
The current idea for a setting: Early years of the New Republic.
After the fall of the Empire and the rise of the New Republic are the Sector Rangers, once a noble law enforcement community, rebuilding.
The players could new be members of Sector Rangers or be deputized by a senior Ranger.
The New Jedi Order also exist in it's early stages. The Sector Rangers (players) could support the New Jedi order in mission.
This allowes for my players to play as a Jedi as well, as I'm planning to allow all the 18 classes from the three books.
I'm currently looking into adapting Trouble Brewing into a campaign starter.
The R4 unit part of this adventure could well be an former Jedi R4 unit who who has some information which could lead to some Jedi-artifact or even lost temple.
To which degree I have to involve the Jedi will depend on the classes my players choose.
As mentioned I'm playing with some options. However I'm looking for some inspiration. Any ideas?