dungeon lvl 38(throwing stones)

By Moneseki, in Descent: Journeys in the Dark

1. What happens if Gorg throws the stone "beyond" the map limits? Will the rubbletoken disappear, will it stop or will it bounce

2. What if it is thrown upon a glyph, chest or moneypile, or another rubble token?

3. Is the OL allowed to throw 4 rubbletokens in front of the runelocked door, blocking the heroes path(unless acrobat is in game)?

We ruled the rubble to stop when hitting walls/map limitations, if it was thrown on a glyph it would move to an adjacent free empty space. Luckily our OL never got the opportunity to gather 4 rubbles in front of the runelocked door.

Any ideas to these questions?

Moneseki said:

1. What happens if Gorg throws the stone "beyond" the map limits? Will the rubbletoken disappear, will it stop or will it bounce

2. What if it is thrown upon a glyph, chest or moneypile, or another rubble token?

3. Is the OL allowed to throw 4 rubbletokens in front of the runelocked door, blocking the heroes path(unless acrobat is in game)?

We ruled the rubble to stop when hitting walls/map limitations, if it was thrown on a glyph it would move to an adjacent free empty space. Luckily our OL never got the opportunity to gather 4 rubbles in front of the runelocked door.

Any ideas to these questions?

1) Its impossible to throw beyond the map limits, since the edges of the board are walls that block the stone's movement so it will stop there.

2) By the RAW, I know you wouldn't be able to play a Rubble trap card on those, so I think you're fine just moving it to an adjacent empty space.

3) The OL isn't allowed to do anything that would block the ability of the heroes to exit the map, even if Acrobat is in the game (though for RtL you could argue that as long as one hero can get to the portal if he has Acrobat than you fine since they will all start at the glyph on the next level regardless if they were to go to town). So in good faith, you can't pile 4 rubble tokens in front of the door.