I'm looking for clarification on a rules interaction between grappling struts and ion moves.
Situation is this:- a Vulture Droid is currently occupying an asteroid and draws the crit that assigns an ion token next time he engaged. He subsequently engages and gets the ion token.
Next turn, he is not assigned a dial and performs his 1 straight ion move which unfortunately fails to clear the asteroid. Upon completion of this move I flip the struts card to closed.
Both the flipping of the card and the asteroid effects (roll for damage etc) occur "after executing a maneuver".
Seeing as these 2 effects happen at the same time, I'm assuming they join the ability queue and I can resolve them in an order of my choosing. I can choose to have the effect of asteroid first (whilst struts are still open) and then flip the card to closed in order to avoid the effects of the asteroid.
Is this the correct way of handling this situation or would the asteroid effects need to be applied after you flip the card to closed so you roll for damage etc?
Clear as mud? 😀
Edited by Sovoth
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