So I had my first game using the veterans recently. I had 2 units with the CM-093 heavy weapon (plus comms specialist and hq uplink, plus the detachments to go with them). It may havbe just been bad luck, but they didn't seem to add much - I think I only used the critical ability once in the entire game, and the 4 white dice are... well white dice.
I was building a new list, again with 2 veterans, and it occurred to me that 2 93s is the same cost as unit of rebel troopers with a z6 (62 points). Suddenly that's a no brainer - I can't ever imagine choosing the two heavy weapons over a z6 unit, and all the veteran lists I've built so far all have 2 units of them. So, unless I've maxed out my corp slots its unlikely I'll ever take the 93s.
Anyone else have similar thoughts? Or has anyone found the 93s to be a good addition?
On the plus side though, the order shenanigans with the uplinks, coordinate, and defend worked really well. Even better with the commands, complete the mission, and no time for sorrows - 4 extra units got the benefit from them.
Overall I like the vets and the detachments, I'm just not sold on the heavy weapon option.