Okay, I want to be open about my bias before we begin. My least favorite play styles are (1) swarms, and (2) those abominable Jedi that shoot and fly away.
This post is not about swarms...
This post is not necessarily a complaint about fairness/balance. I think Jedi are in the right ballpark for points.
This post might be categorized as the hated (and nebulous) term “Negative Play Experience”.
My gripe: simply, after I have “scored” points, they can be “taken away” by regen. I know that, technically, I don’t score points until the end of the game, but you all know what I mean.
It reminds me of the Early Days. I’m talking the first release of the Falcon. There was a huge problem: there was an arc dodging ace with 13 HP that could kite, engage from any direction, and could not be killed in 1:15. It could be nearly 3/4 of your list, too. Massive points fortress, and prior to the half points rule. So much so that I remember reading articles on how to fight Fat Han and it was always, “kill the other ship.”
With the release of 2.0 we saw the 1/2 points rule extend to ALL ships, not just large base. Good decision, there are many small base point fortresses.
I would like a tournament rule that states once half points are scored on a ship, they cannot be taken away. I’ve talked about this with amigos, so I’m not claiming to be an original thinker.
I also think this is better than jacking up regen pricing. And let’s be honest ye Jedi lovers, if Jedi continue taking tournaments FFG is coming in with the heavy handed 230 point increases...
Which I also disagree with, but neither here nor there...
Thoughts?
Vote Heart for Yes, Confused for No!