So, One of my players finally had their morality trigger, their morality being Jusice and Cruelty, so I have read the rules regarding this and any morality change is doubled at the end, so if one should gain 4 morality they would gain 8 or if they would lose 6 morality they would lose 12
BUT, an event happened that could be considered relevant to the characters morality (Justice and Cruelty) and I would say this player failed the moral choice so I dont know what to do about or if failing the moral choice actually means anything
So here is what happened, PCs happen upon a 2 groups in a tug'o'war over a salvaged protocol droid from some ruins, both claiming ownership (one because of holy religious traditions having marked the droid as his, The other claiming it was left unattended and posession is 99% of their laws so as it was in his hands it was his) the droid its not wanting to go to either party and would like to return to the ruins. anyway The PC with the triggered morality decides the first thing to do is to use the force to lift the droid and in turn the two parties who wouldnt let go up in the air.,,,
While this is happening another character whos morality had not been triggered is now threatening them with a lightsaber, triggered morlaity PC not really doing anything to stop this, by the end of it PCs kinda listened to the reasons why both wanted the droid or offer any solution even having alittle scuffle with one of the groups and desecrating the religious practices of the other, and ... the PCs just TOOK the droid becomming theives essentially.
So to me, stealing something is kinda the opposite of justice, so what do I do with this information... anything special for failing this specific moral choice related to a triggered morality OR just continue like the book says and double any morality loss or gain ... I am already planning on giving 3 conflict for stealing the droid