Rebellion in the Rim cards spoiled!

By xanderf, in Star Wars: Armada

Just now, Ling27 said:

For some commanders, thats not as big of an issue, like Motti.

A redeployed "go hang out over there" mottie isnt too bad.

It's not an issue for most commanders and a Corvus flagship is a safer lifeboat than any other.

Do we know how many of each card comes in the box?

Edit: I see this has ready been asked above. Sorry for the redundancy.

Edited by homedrone

Has anyone seen the rules for overlapping exogorth and purrgil posted, or otherwise know what they are?

And here they are - thanks to TallGiraffe.

Edited by Grumbleduke
Added link

I just realized that to make it extra sweet, Harrow can equip Engine Techs. Sweet Imperial Jesus that ship with Jerry can really turn almost 180 in one activation... I'm in love.

Edited by Norell
2-1-2 to be exact.
2 hours ago, Norell said:

I just realized that to make it extra sweet, Harrow can equip Engine Techs. Sweet Imperial Jesus that ship with Jerry can really turn almost 180 in one activation... I'm in love.

Yeah, that's pretty much the entire point of the upgrade is the engine tech.

Still, I think I'll be running it more w/ QBT and sticking at "speed 1". You are effectively still moving at speed 2, with a II-II dial, and you don't even need the nav dial to do it (not necessarily - obviously you'd need nav tokens somehow, but either way it's just the built-in capability of the title and engine techs, you aren't USING the command for anything but to trigger it), and can almost guarantee QBT always applies...

1 hour ago, xanderf said:

Yeah, that's pretty much the entire point of the upgrade is the engine tech.

Still, I think I'll be running it more w/ QBT and sticking at "speed 1". You are effectively still moving at speed 2, with a II-II dial, and you don't even need the nav dial to do it (not necessarily - obviously you'd need nav tokens somehow, but either way it's just the built-in capability of the title and engine techs, you aren't USING the command for anything but to trigger it), and can almost guarantee QBT always applies...

Yularen or the new officer would give you a nav token for fairly cheap (unless you wanted another officer).

4 hours ago, Norell said:

I just realized that to make it extra sweet, Harrow can equip Engine Techs. Sweet Imperial Jesus that ship with Jerry can really turn almost 180 in one activation... I'm in love.

Wouldn't it be II-II-II with a nav command?

28 minutes ago, GhostofNobodyInParticular said:

Wouldn't it be II-II-II with a nav command?

Yes. Or II-II without one (if you have a token for engine techs).

1 minute ago, Captain Ordo N-11 said:

Yes. Or II-II without one (if you have a token for engine techs).

At speed 1, presumably. Either way, it is possible to get 2 clicks at every joint of the ship's speed with Harror, JJ, and either a Nav command or Token, right?

On 8/3/2019 at 12:40 PM, xanderf said:

Yeah, that's pretty much the entire point of the upgrade is the engine tech.

Still, I think I'll be running it more w/ QBT and sticking at "speed 1". You are effectively still moving at speed 2, with a II-II dial, and you don't even need the nav dial to do it (not necessarily - obviously you'd need nav tokens somehow, but either way it's just the built-in capability of the title and engine techs, you aren't USING the command for anything but to trigger it), and can almost guarantee QBT always applies...

I think opening up the support team on the VSD is just a good idea in general. You have fighter coordination teams for a fighter 3 (or 4) platform, which you could follow up with a Flight commander if you're brave enough not to take Tua (which if this is clearly a carrier, that's a Fighter Coordination Teams on a tankier platform than the Quasar). For extra awesome carrier bonuses, stick Flight Controllers in the offensive slot. You have support options open with Projection experts on a decently tanky ship to support the rest of the fleet. Aux Shield Teams may not look like much, but at least on the approach you could send your shields to the sides to either redirect damage into or just tank as you make your way out of the battle zone.

Yeah Harrow isn't a perfect solution (as with many VSD "patches", it fixes only one VSD), but it opens up a platform at a lower point cost that's been overshadowed by the ISD for a very long time. Where you'd always default to a Demolisher cocktail for a 'second' ship with an ISD, maybe this warrants considering the VSD as your sidecar ship instead.

Edited by Norsehound
On ‎8‎/‎5‎/‎2019 at 11:59 AM, Norsehound said:

Yeah Harrow isn't a perfect solution (as with many VSD "patches", it fixes only one VSD), but it opens up a platform at a lower point cost that's been overshadowed by the ISD for a very long time. Where you'd always default to a Demolisher cocktail for a 'second' ship with an ISD, maybe this warrants considering the VSD as your sidecar ship instead.

Heh, or you pair the VSD with its obvious title and upgrades, the GSD with its obvious title and upgrades, and the Quasar Fire with its obvious title and upgrades...and still have more than 100 pts for squads after your commander is picked...

🤩

1 hour ago, xanderf said:

Heh, or you pair the VSD with its obvious title and upgrades, the GSD with its obvious title and upgrades, and the Quasar Fire with its obvious title and upgrades...and still have more than 100 pts for squads after your commander is picked...

🤩

I dont know how to make it a spoiler, but like this?

Victory I (73)
• Wulff Yularen (7)
• Ordnance Experts (4)
• Quad Laser Turrets (5)
• Quad Battery Turrets (5)
• Assault Concussion Missiles (7)
• Harrow (3)
• Engine Techs (8)
= 112 Points

Gladiator I (56)
• Admiral Ozzel (2)
• Ordnance Experts (4)
• Engine Techs (8)
• Assault Concussion Missiles (7)
• Demolisher (10)
= 87 Points

Quasar Fire I (54)
• Instructor Goran (7)
• Flight Controllers (6)
• Expanded Hangar Bay (5)
• Boosted Comms (4)
• Stronghold (5)
= 81 Points

Squadrons:
• Dengar (20)
• Ciena Ree (17)
• Mauler Mithel (15)
• Soontir Fel (18)
• Valen Rudor (13)
• Darth Vader (21)
• Major Rhymer (16)
= 120 Points

Total Points: 400

1 hour ago, Ling27 said:

I dont know how to make it a spoiler, but like this?

Victory I (73)
• Wulff Yularen (7)
• Ordnance Experts (4)
• Quad Laser Turrets (5)
• Quad Battery Turrets (5)
• Assault Concussion Missiles (7)
• Harrow (3)
• Engine Techs (8)
= 112 Points

Gladiator I (56)
• Admiral Ozzel (2)
• Ordnance Experts (4)
• Engine Techs (8)
• Assault Concussion Missiles (7)
• Demolisher (10)
= 87 Points

Quasar Fire I (54)
• Instructor Goran (7)
• Flight Controllers (6)
• Expanded Hangar Bay (5)
• Boosted Comms (4)
• Stronghold (5)
= 81 Points

Squadrons:
• Dengar (20)
• Ciena Ree (17)
• Mauler Mithel (15)
• Soontir Fel (18)
• Valen Rudor (13)
• Darth Vader (21)
• Major Rhymer (16)
= 120 Points

Total Points: 400

I think you forgot something?

1 hour ago, Captain Ordo N-11 said:

I think you forgot something?

Let's wait til he figure it out

2 hours ago, ovinomanc3r said:

Let's wait til he figure it out

Mmmmmeeeehhh.

Drop the counter from Harrow and Rhymer. Motti

So happy to see my Facebook post make it on here!

Should have done it myself, but you're welcome! Can't wait to play a campaign.

5 hours ago, 1728maxfirepower said:

So happy to see my Facebook post make it on here!

Should have done it myself, but you're welcome! Can't wait to play a campaign.

I think at least as many folks have been looking forward to RitR as the SSD - nice to finally see the cards!

(Although that was a LOOOOOOT of typing, let me tell ya...)

Nobody talking about:

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1 hour ago, DScipio said:

Nobody talking about:

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Not anymore.

There was a flurry of talk about her when she was one of the original leaked releases (alongside Sabine)... Discussion with Iden has mostly died down due to time.

3 hours ago, Drasnighta said:

Not anymore.

There was a flurry of talk about her when she was one of the original leaked releases (alongside Sabine)... Discussion with Iden has mostly died down due to time.

Yeah, there was a half-dozen or so of the upgrade cards that had been previously spoiled, and I didn't re-include them here as they'd been discussed before quite a bit.

I *think* I just hit all the net-new ones.

8 hours ago, DScipio said:

Nobody talking about:

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?

She will be stapled to Corvus for me. Though she could be great on Demo and interesting on the SSD with Needa.