why cant the scurrg bomber take an electro proton bomb?
scurgg h-6 bomber and electro proton bomb
1 minute ago, crusaders said:why cant the scurrg bomber take an electro proton bomb?
It doesn't have the reload action.
thanks, i didn't saw the icon of the reload
2 hours ago, Hiemfire said:It doesn't have the reload action.
Which shows how dumb it is a bomber can’t take a BOMB bc it doesn’t have a **** reload action. Fix your **** FFG!!!
tHe B-17 coUlDnt ReLOaD WhY dO PeoPle CaLlL it a BoOMBER
Just now, XPav said:tHe B-17 coUlDnt ReLOaD WhY dO PeoPle CaLlL it a BoOMBER
Seriously? If you're going to be a **** about this and pull that ****, name ONE real life bomber that reloads in flight... It is a game mechanic that only 1 dual device ship in XWM does not have access to... Or do you think every ship with 1 or more device slots is a bomber?
10 minutes ago, Hiemfire said:Seriously? If you're going to be a **** about this and pull that ****, name ONE real life bomber that reloads in flight... It is a game mechanic that only 1 dual device ship in XWM does not have access to... Or do you think every ship with 1 or more device slots is a bomber?
I'm really unsure if you've missed the meme, or if you're angry that there is a meme when the Scurrg "should" have reload.
Since it likely doesn't because of balance reasons, I'm perfectly happy to trust the devs here. The Scurrg, after all, was a chassis built to use Bomblet Generators, not standard bombs. Which would explain why it's not so good at reloading munition systems mid-flight.
58 minutes ago, MUrunner20 said:Which shows how dumb it is a bomber can’t take a BOMB bc it doesn’t have a **** reload action. Fix your **** FFG!!!
Less dumb that it would be for Nym to be able to equip the silly thing.
2 minutes ago, DR4CO said:Less dumb that it would be for Nym to be able to equip the silly thing.
Funny. Nym + Andraste Firespray or Nym + a Goon exists. Nym can affect any friendly bomb or mine. Not just the ones he drops or launches...
6 minutes ago, Hiemfire said:Funny. Nym + Andraste Firespray or Nym + a Goon exists. Nym can affect any friendly bomb or mine. Not just the ones he drops or launches...
Nym with a Goon + EPB costs 93 points, and Nym hasn't been armed yet. Realistically you're putting Tragedy Sim and another one, possibly two bombs on Nym. So let's say it costs more like 110 points to get Nym and an Electro-Proton Bomb on the table together, and it involves being stuck with an otherwise pretty useless Y-wing. If you're bringing an Andrasta Firespray you've basically committed to a 2-ship list. And, crucially, neither of those ships can take Tragedy Sim, so they need to get the bomb into position the old fashioned way.
If Nym could equip the bomb himself, it would only cost 76 points, he'd still have capacity to bring a second bomb, he'd be free to invest in wingmen that are actually useful, and he could launch it into the middle of the map on turn 2 from complete safety. That would be dumb.
9 hours ago, DR4CO said:And, crucially, neither of those ships can take Tragedy Sim, so they need to get the bomb into position the old fashioned way.
Take Boba Fett crew on the Andrasta? It's not good, but it'd BE SO COOL.
That is kind of a tempting stupid f-u concept, to start on a rock next to the enemy, drop a massive bomb, then run away.
44 minutes ago, thespaceinvader said:That is kind of a tempting stupid f-u concept, to start on a rock next to the enemy, drop a massive bomb, then run away.
Hmmm...
Emon Azzameen (74)
Boba Fett (4)
Electro-Proton Bomb (14)
Andrasta (4)
Proton Bombs (5)
Captain Nym (48)
Bomblet Generator (5)
Havoc (4)
Trajectory Simulator (10)
Lando Calrissian (29)
Tobias Beckett (2)
Total: 199
View in Yet Another Squad Builder 2.0
All I can say is this makes me really glad you can't get a scurrg with boba and electro-proton bombs for a mere 63 points.
Edited by Squarkyou could do something like this:
Crymorah Goon (31)
Dorsal Turret (3)
Veteran Turret Gunner (8)
Electro-Proton Bomb (14)
Ship total: 56 Half Points: 28 Threshold: 4
Captain Nym (48)
Dorsal Turret (3)
Veteran Turret Gunner (8)
Ship total: 59 Half Points: 30 Threshold: 5
Torani Kulda (48)
Marksmanship (1)
Cluster Missiles (5)
R5-TK (0)
Munitions Failsafe (1)
Ship total: 55 Half Points: 28 Threshold: 5
Captain Seevor (30)
Ship total: 30 Half Points: 15 Threshold: 2
Total: 200
View in Yet Another Squad Builder 2.0:
https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z88X137WW90WW235WWY144XW137WW90WWWWY129X125WW98W9WW108Y247XW&sn=Unnamed Squadron&obs=
this way the delivery system ( the y-wing) still has some bite to itself, and Nym himself also has some decent bite to come along, I fit torani and seevor in there cause I like that silly pairing, but you basically have 85 pts to play with so you can pretty much fit anything from 3 MG-ties to a naked boba fett. Though I personally would go with cheaper smaller ships that don't mind getting hit by that monster of a bomb, or can recover from it easily. The main point of this list is more to have decent guns outside of just the EPB's control piece. Though you get it in the middle of the board and then leave it there to scare people as long as nym is alive.