42 minutes ago, clontroper5 said:My modified combat rules has similar effects to these already, I am close to done with them, and then I will post a new thread and allow for further discussion of what I have.
Ok. I just feel like squadrons need some sort of differentiation other than points cost.
Also, maybe there could be some sort of pseudo-repair/support ability for squads like the Sheathipede? Maybe they count as carrying 1 ground troop? IDK, but especially with a potential swarm bonus, there needs to be some reason to take the high-points squads over swarms other than maybe pure carrier efficiency.