Wave 6 Speculation

By Averross, in X-Wing

A funny LAAT idea I have are 3 dice side arcs (because gunships circle strafe like Vultures irl), with a 2 die forward bullseye (those front 2 guns are puny). The tailggun is also weak, iirc, so abilities regarding the rear arc location can acknowledge its existence without giving it a weapon. Heck, you could pretend it can't shoot out the back, like FFG did to RZ1.

2 gunner slots, 2 crew slots, 2 rocket slots (obviously with reload), 1 cannon slot.

18 hours ago, Hiemfire said:

The LAAT is also featured in the artwork for Treacherous which caused some to think it would be in Wave 4. So not a 100%, but the possibility is there.

The LAAT/Ie was already on Viktor Hel's card in wave 11.5 of 1st ed, and never came.

The ship Ethan (now Gavin) is firing on never came. It was pretty unlikely, as it was pretty longshot (some xenophobic isolationist people from New Republic EU canon).

So not all ship pictures are a guarantee, that the respective ship really shows up.

Edited by Managarmr
Spelling
45 minutes ago, eMeM said:

Front guns + rear gun + turret arc would add up to 270 anyway, this time even harder to dodge.

I think we will get the variant without outer ball turrets (often seen in TCW) and the devs will pretend the wing turrets don't exist. Front arc, rear arc, a lot of missiles.

I probably should have specified that I was assuming a turret arc without additional front and rear arcs.... :)

1 hour ago, eMeM said:

Tough choice for FFG here. On one hand LAAT would be a perfect opportunity to add another pointless Odd Ball, on the other hand the Twilight or one of the Jedi shuttles could bring us not one but two or more Anakins in one wave, as the contractually required Anakin pilot could be accompanied by a crew card or maybe even a gunner.

Need Anakin in every wave of Republic:

  • Jedi Starfighter ✔️
  • N-1 ✔️
  • Y-wing ✔️
  • Twilight
  • eta-2
  • Nubian Yacht
1 hour ago, Freeptop said:

So, after 2.0 got rid of 360 degree arcs for everyone, we're just going to have a faction-locked 270 degree arc, instead?

I mean, at least that would have two 45-degree areas of no coverage, but still, I have a hard time believing FFG would go with that.

Considering the ball turrets only help cover the front by acting as, well, turrets, it seems like a turret arc would make more sense, anyway. If only for game-balance purposes.

We already have 270 degree faction locked arcs in the form of barrage rocket kwing or in the form of a resistance bomber.

3 minutes ago, ScummyRebel said:

We already have 270 degree faction locked arcs in the form of barrage rocket kwing or in the form of a resistance bomber.

Where the 90 degree lack of coverage is to the rear, yes.

It's not quite the same as having only two 45 degree slices on the rear flanks, though. If you get too close on the sides, you'll still be in one arc or the other.

You could also entice the K-Wing or MG-100 to rotate their turret, and then flank them from the sides (and with the K-Wing, they have to have a focus token and charges to have the front arc attack).

I mean, there's still ways to do it and have it not be so bad, I suppose. They could make both arcs be 2-dice attacks. They could tie the extra arc distance to charges, somehow. They could make the LAAT crazy expensive.

Just seems strange at this point to make something that doesn't require making any choices in order to cover most the way around the ship, is all.

1 hour ago, Managarmr said:

The LAAT/Ie was already on Viktor Hel's card in wave 11.5 of 1st ed, and never came.

The ship Ethan (now Gavin) is firing on never came. It was pretty unlikely, as it was pretty longshot (some xenophobic isolationist people from New Republic EU canon).

So not all ship pictures are a guarantee, that the respective ship really shows up.

Look, if the GUNBOAT is possible, all things are possible!

I'll just throw this out there for the LAAT...

2 attack dice bowtie arc.

Ship ability: When performing a primary attack, if the enemy is in your front arc, you may roll an extra die. If they are in your rear arc, you must roll one less. (Or something to that effect, perhaps use front and back halves instead of regular arcs)

Funny LAAT idea:

Single 3 primary turret arc.

printed rear arc of 2.

1-2 Crew and a Gunner.

You can do VTG double-tap, but if you do, it can only be backwards.

Another fun idea. Why not have 2 single arc turrets and throwing 2 reds each. Both can be moved during a single rotate action, but not to the same arc

I made some concepts for an LAAT a while ago for a bit of fun.

LWHigOL.jpg

wNzYbZJ.jpg

HN6gBJS.jpg

FP9VZEq.jpg

A412aGC.jpg

So only two new ships in wave 6?

Just now, UhearBoutPluto said:

So only two new ships in wave 6?

The rest will be Episode 9-based I bet, so like most years now we have to wait for Lucasfilm to say when they can show them.

For those who didn't watch the stream, Wave 6 will consist of:

Hound's Tooth w/ Nashtah Pup (new paint job)
Resistance fighter from the Star Wars: Resistance cartoon
First Order Interceptor from Star Wars: Resistance with a new IN6 ace

Three card packs: One focused on new pilots for existing ships (the U-Wing is on the cover, so K2SO better be in that one), one focused on previously-released upgrade cards, and one with new obstacles and scenarios.

Just now, PhantomFO said:

For those who didn't watch the stream, Wave 6 will consist of:

Hound's Tooth w/ Nashtah Pup (new paint job)
Resistance fighter from the Star Wars: Resistance cartoon
First Order Interceptor from Star Wars: Resistance with a new IN6 ace

Three card packs: One focused on new pilots for existing ships (the U-Wing is on the cover, so K2SO better be in that one), one focused on previously-released upgrade cards, and one with new obstacles and scenarios.

They said the new Wave (plus, I suspect, Ep9 stuff) would be the end of the year.

Card Packs are early 2020.

17 minutes ago, PhantomFO said:

For those who didn't watch the stream, Wave 6 will consist of:

Hound's Tooth w/ Nashtah Pup (new paint job)
Resistance fighter from the Star Wars: Resistance cartoon
First Order Interceptor from Star Wars: Resistance with a new IN6 ace

Three card packs: One focused on new pilots for existing ships (the U-Wing is on the cover, so K2SO better be in that one), one focused on previously-released upgrade cards, and one with new obstacles and scenarios.

Card packs are not part of wave 6. They're slated for Q1 next year.

6 hours ago, player3010587 said:

A funny LAAT idea I have are 3 dice side arcs (because gunships circle strafe like Vultures irl), with a 2 die forward bullseye (those front 2 guns are puny). The tailgun is also weak, iirc, so abilities regarding the rear arc location can acknowledge its existence without giving it a weapon. Heck, you could pretend it can't shoot out the back, like FFG did to RZ1.

2 gunner slots, 2 crew slots, 2 rocket slots (obviously with reload), 1 cannon slot.

Design-wise, I really hope there's some sort of non-turret side-arc ship at some point. LAAT being one would be fine with me.

Cannon slot seems like it'd be a massive mistake to me, as would double-missile (hence, Barrage Rockets), just in terms of design. There's no point to printing a ship with powerful side arcs and no meaningful front arc, if you just give that front arc back with easy missiles or cannons. A front-arc you have to work at, with Lock-based missiles is fine, or weaker side arcs (2-red, like a K-Wing or the Resistance Bomber turret), but with 3-red side arcs, a ship shouldn't be able to cover that weakness with a cheap upgrade. If double-missile and cannon are important lore-wise, it'd be far better to go with a 180 degree front arc instead.

8 hours ago, UhearBoutPluto said:

So only two new ships in wave 6?

So far. I'd be pretty shocked if there are not some cis and republic ships still tba.

But I could be wrong. My wallet certainly would not mind me missing a wave.

What I'd love to see in the new card packs:

  • Rebel - Rogue One Pilots (like Merrick and K2-SO) and Alphabet Squadron
  • First Order - TN-3465 as a TIE/sf pilot (it's what she flies in the comics, it's more suited to her ability, and it allows a squad of three named TIE/sf without needing generics to bulk it out)
  • Empire - TIE Interceptor and Defender pilots - The Royal Guard and Maarek Stele respectively (especially since those ships're coming out as their own expansions) and the new TIE squadron from the comics.

I'm probably fine with Thweek staying back in 1st edition - or at least, him cloning initiative is fine (it basically makes him equivalent to a Scum 'Null') but cloning pilot abilities makes him much, much harder to future-proof which is a big thing for FFG's design rules in 2nd edition.

Edited by Magnus Grendel
4 hours ago, thespaceinvader said:

My wallet certainly would not mind me missing a wave.

Seriously.

Past few waves have been expensive for Separatist/Republic.

On 7/30/2019 at 8:01 PM, PaulRuddSays said:

So, like I said on the last page, usually there are some spoilers hidden in the art of preview articles that tells you what the next wave will include.

swz34_barriss.png

Or the Hyena in the Arc preview:

swz33_jag.png

or the Naboo fighter in the Vulture preview:

image.png.676507c78b1935b7a28e989d9dee5314.png

So if you look at Sun Fac art in the top left of the spread, you would be making a good bet on some type of LAAT variant being announced.

swz47_spread.png

I haven't seen anything else that seems to fit the bill, but I definitely might have missed it.

Self-rekt.

in the after the stream stream, they stated that the Tie Defender, Tie Interceptor and the RZ-1 A-Wing were also part of wave 6.

9 minutes ago, PaulRuddSays said:

Self-rekt.

Clearly, FFG saw your post, realised that their pattern had been noticed, and told the production team to hold back on the LAAT. It's the only possible explanation!

15 hours ago, BVRCH said:

I made some concepts for an LAAT a while ago for a bit of fun.

LWHigOL.jpg

wNzYbZJ.jpg

HN6gBJS.jpg

FP9VZEq.jpg

A412aGC.jpg

Skip the config and load everything else: this is badass! If only a sensor slot for the passive sensors... homebrews aren't balanced anyway!

1 hour ago, PanchoX1 said:

in the after the stream stream, they stated that the Tie Defender, Tie Interceptor and the RZ-1 A-Wing were also part of wave 6.

Radio TCX posted photos of the booth display too. Looks like the interceptor and defender are close-ish to 1.0 paint if not exact. Rz1 is Rebels Phoenix squad repaint