Allies and Adversaries has conveniently given me Tusken Raiders just as I was working on a Tatooine module for an upcoming convention. I would like to take this opportunity to try out mounted combat with banthas and dewbacks, but one of the things I am unsure of is how to handle mounted characters vs unmounted characters. My regular group seldom did vehicle-based combat, and we never were in a position to deal with person-level and vehicle-level combat at the same time.
Both those animals have max speed 1, so my initial thought is that a Ride maneuver for them covers the same distance as a maneuver for a PC on foot. Being mounted does not seem to give any real advantages over being on foot in that case; it's really just flavor. That's nice for me... no new rules to worry about.
But let's say that a rider was on a mount with max speed 2... what does that mean in person-sized range bands? I am perfectly comfortable with and capable of fudging these sorts of things to make an exciting scene of mounted warriors charging down the side of a dune, but I would like to understand how these things are intended to be implemented before deciding to just streamline things.