What do you think the future is for Legion?

By hothorbust, in Star Wars: Legion

Scum and Mercenaries Faction is all I want

I need my Greedo fix (white die, if you roll a surge You take a damage)

On 7/26/2019 at 5:13 AM, TauntaunScout said:

What I actually think we'll see is more of the same. In the longrun we'll see almost all sculpts from the two respective eras, lots of "These new UNIT A surge to KEYWORD 1! And with their new KEYWORD 2, that gets really interesting when you consider that UNIT B has KEYWORD 3 and only costs 47 points! Also UNIT C is now worthless!". Between the two they'll sell lots of plastic and cardboard.

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I don't expect huge sea changes.

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FFG's model (immovable stat cards, hyper-specific dice) and the Star Wars lore, between them, stifle autonomy. They are projecting that sense of belonging. Progress is inherent to the style of game as you see your painted collection growing, or as FFG fosters it through organized play. Which is also helping the sense of belonging. So with two of the 3 it can be successful but I don't think it can have the staying power of 40k or certain online games. Maybe it can though. It does get a ton of free advertising every time there's a new movie.

I agree with you 100% and would like to subscribe to your newsletter.

3 hours ago, buckero0 said:

I need my Greedo fix (white die, if you roll a surge You take a damage)

How about a new keyword for Greedo?

Monologuing X; If you have a face up order token, roll x fewer defense dice.

Near future: TCW stuff I will pick up and GCW stuff I won't pick up as most of what - or rather whom - I'd want I'll never get thanks to Disney's whims.

Intermediate future: Other eras.

Distant future: As a licensed game inevitably death long before Games Workshop/Warhammer turns fifty.

I dunno...

I think becoming a healthy long lived alternative to 40K is totes possible.

Sure the IP is less flexible, but it's also more broadly accessible and inclusive.

Once we clear the three year mark the critical mass of models in the market will make an alternative very tricky. Disney doesn't want to lose a market.

5 hours ago, twincast said:

Near future: TCW stuff I will pick up and GCW stuff I won't pick up as most of what - or rather whom - I'd want I'll never get thanks to Disney's whims.

Intermediate future: Other eras.

Distant future: As a licensed game inevitably death long before Games Workshop/Warhammer turns fifty.

I love how that game keeps going despite having horrible mechanics, but hey if you have the history

….like to see simple "monsters" that can be vile and traps for the armies...a little rancor or large wampa...bwa-ha-ha...

Oh, oh, I’d love to have a playable Rakghoul release like the Downed AT-ST where both sides will lose if they don’t work together, but still have to compete to win.

Maybe you could get 6 units of Rakgouls in the box and some objectives (the cure). That would be sooooo awesome!

17 hours ago, twincast said:

Near future: TCW stuff I will pick up and GCW stuff I won't pick up as most of what - or rather whom - I'd want I'll never get thanks to Disney's whims.

Intermediate future: Other eras.

Distant future: As a licensed game inevitably death long before Games Workshop/Warhammer turns fifty.

I’m not sure. Granted, Legion in its first edition can not possibly survive to 50 without revision and still having new content churn out. However, I don’t think it’s unreasonable to say that the product won’t continue to exist for quite some time and could exist as a “complete” edition at some point if they stopped making new additions to the game.

I do think the IP gives it some advantage though - it brings familiarity to newcomers who may not be interested in a game that has no IP presence behind it - I know it took me playing Legion and xwing before I ever looked at anything from GW (full disclosure - I’ve kept it to a board game so it’s manageable. I have not fallen down the dark path of 40k or any of those massive armies). I even had an old gaming friend try to get me into 40k years ago and the desire just wasn’t there because it held no interest.

Republic Commandos. I need me my badass team of Republic Commandos. Paint em up as Delta Squad, and my day will be made. I don't even care for Clone Wars era, but I would buy the sin out of some Republic Commandos.

The Seperatists can have have the Magna Guard as their opposite to the glory that is the commandos... I was going to say those commando droids that showed up briefly in TCW, but, unless my memory is worse than I suspected, didn't they just look like black B1 battledroids? Magna Guard are appropriately elite enough to be released alongside the commandos though.

As a number of people have speculated already, I doubt we'll see a sequel trilogy era release till 20/21, IF it happens. Problem is, while the First Order's infantry has been shown as diverse, I can't recall much that the Resistance really has, unless they've been shown off in the novels I haven't read or the next movie decides some groundpounder battles are needed (they are, they really need some proper groundpounder warfare). Most of their diversity has been in space craft, which X-Wing is already taking advantage of.

1 hour ago, Solin Outlander said:

As a number of people have speculated already, I doubt we'll see a sequel trilogy era release till 20/21, IF it happens. Problem is, while the First Order's infantry has been shown as diverse, I can't recall much that the Resistance really has, unless they've been shown off in the novels I haven't read or the next movie decides some groundpounder battles are needed (they are, they really need some proper groundpounder warfare). Most of their diversity has been in space craft, which X-Wing is already taking advantage of

If it were me making them (the resistance) , of course I would wait until the new movie comes out, but even if it had to come out, I would have a corp of the resistance trooper (we see ones with a helmet with a faceguard and the more clothing appearance) and then, from the books we know that the resistance often has to pull double duty in terms of role for personnel, so for a unique visual style, I'd make resistance pilots for the second option.

This gives us two corps options. There are vehicles and heroes, the resistance technically has enough for a starter set, and could eke out some expansions. Ski speeder, patrol speeder for support from the background on D’Qar, plenty if heroes for commanders and operatives.

Even IF they announced it at tonight's in flight report, it wouldn't be out till next year.

15 hours ago, CaptainRocket said:

Once we clear the three year mark the critical mass of models in the market will make an alternative very tricky. Disney doesn't want to lose a market.

If you honestly believe that FFG/Asmodee won't ever lose the license, I have a couple of tremendously sturdy bridges to sell to you.

3 hours ago, ScummyRebel said:

I’m not sure. Granted, Legion in its first edition can not possibly survive to 50 without revision and still having new content churn out. However, I don’t think it’s unreasonable to say that the product won’t continue to exist for quite some time and could exist as a “complete” edition at some point if they stopped making new additions to the game.

I do think the IP gives it some advantage though - it brings familiarity to newcomers who may not be interested in a game that has no IP presence behind it - I know it took me playing Legion and xwing before I ever looked at anything from GW (full disclosure - I’ve kept it to a board game so it’s manageable. I have not fallen down the dark path of 40k or any of those massive armies). I even had an old gaming friend try to get me into 40k years ago and the desire just wasn’t there because it held no interest.

Who said anything about editions? To be clear, my statement gave Star Wars: Legion - any version thereof - less than twenty years in total. You'll be able to play "complete editions" for thousands of years (if somebody keeps updating/translating the rules and cards), but even with inevitable edition changes I can't see tens of years of this game being in (official) production.

This isn't about the popularity of the game or its underlying IP; it's about corporate business politics.

1 hour ago, twincast said:

If you honestly believe that FFG/Asmodee won't ever lose the license, I have a couple of tremendously sturdy bridges to sell to you.

Who said anything about editions? To be clear, my statement gave Star Wars: Legion - any version thereof - less than twenty years in total. You'll be able to play "complete editions" for thousands of years (if somebody keeps updating/translating the rules and cards), but even with inevitable edition changes I can't see tens of years of this game being in (official) production.

This isn't about the popularity of the game or its underlying IP; it's about corporate business politics.

I agree, I hope Legion is around for awhile, but its hard for games to survive long term in this sector

13 hours ago, TheHoosh said:

I love how that game keeps going despite having horrible mechanics, but hey if you have the history

I'd rank 40k's core combat and scoring mechanics far above Legion's. At least it's trying to be a wargame and not a Eurogame. However I think calling either of them "horrible" is very hyperbolic. There are horrible things about 40k but it's not the underlying game mechanics. The army lists-turned-advertising are not, for example, game mechanics. The sheer number of factions etc. also means far worse loopholes open up in them than in Legion.

Legion, for its part, has far more fun army selection than Warhammer currently does. But at least in Warhammer I can still use tactics instead of token-stacking. I just have to play 500, 750 and 1000 point games (instead of 1000, 1500 and 2000) to counteract the insane size of collections that GW now tries to convince us is normal for 25mm figures. Also, Legion miniatures are a far better dollar value, and calculated to be a sane physical size, so armies are more fun to collect and just fiddle around with.

As for "keeps going", 40k keeps being profitable, but even profitability isn't enough to save things sometimes. All it would take to kill 40k, I kid you not, is a venture capitalist figuring out that the real estate the offices sit on, is worth more than the stock. Some rich suit would buy the company just to kill it and sell the office buildings for more than they paid for the stock. That's just one possible scenario. Eventually, the relationship between licensee and licensor is a huge factor in the longevity of a game's official updates.

7 minutes ago, TauntaunScout said:

I'd rank 40k's core combat and scoring mechanics far above Legion's. At least it's trying to be a wargame and not a Eurogame. However I think calling either of them "horrible" is very hyperbolic. There are horrible things about 40k but it's not the underlying game mechanics. The army lists-turned-advertising are not, for example, game mechanics. The sheer number of factions etc. also means far worse loopholes open up in them than in Legion.

Legion, for its part, has far more fun army selection than Warhammer currently does. But at least in Warhammer I can still use tactics instead of token-stacking. I just have to play 500, 750 and 1000 point games (instead of 1000, 1500 and 2000) to counteract the insane size of collections that GW now tries to convince us is normal for 25mm figures. Also, Legion miniatures are a far better dollar value, and calculated to be a sane physical size, so armies are more fun to collect and just fiddle around with.

As for "keeps going", 40k keeps being profitable, but even profitability isn't enough to save things sometimes. All it would take to kill 40k, I kid you not, is a venture capitalist figuring out that the real estate the offices sit on, is worth more than the stock. Some rich suit would buy the company just to kill it and sell the office buildings for more than they paid for the stock. That's just one possible scenario. Eventually, the relationship between licensee and licensor is a huge factor in the longevity of a game's official updates.

Unless 40k drastically changed their gameplay, the rules are extremely obtrusive and make for horrible mechanics, you have to roll dice 4 to 5 times to find out if something dies, games like Legion, Warmachine, Konflikt all have many less dice rolls that allow for more streamlined gameplay. Eurogame? man if you hate Legion so much why are you playing it and in the forums?

1 hour ago, TheHoosh said:

Unless 40k drastically changed their gameplay, the rules are extremely obtrusive and make for horrible mechanics, you have to roll dice 4 to 5 times to find out if something dies, games like Legion, Warmachine, Konflikt all have many less dice rolls that allow for more streamlined gameplay.

One person's streamlining is another person's blandness. At the end of the day, due to its mechanics, Legion victories hinge more on order of operations than anything resembling tactical simulation. Cue the "space samurai" argument... But in 40k despite not being up on the latest combos and stuff, I can do well by controlling sight lines and stuff. I do think AoS headed down that road of setting up bonus/penalty combos above all else (got bored with it so that may not be an accurate impression anymore) so it's plausible 40k will succumb to the same fashions.

Specialized dice and rulers are their own obtrusive game mechanics. Personally I LIKE rolling lots of dice, it's part of the evening of fun... I don't recall normally rolling more than 3 dice for 40k though: hit, wound, save.

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Eurogame? man if you hate Legion so much why are you playing it and in the forums?

Here we go again.

Anyone on this forum: "This game has its pros and cons."

Internet: "Maybe Legion just isn't for you!"

man if you hate rolling dice so much why aren't you sticking to card games? :)

Edited by TauntaunScout

All I want is a Naboo Security forces set (mix of the royal guard and army uniforms) and a Padme Commander in a handmaid combat suit.

Make it happen Alex Davy, Please and thank you :)

14 minutes ago, Dlogue said:

All I want is a Naboo Security forces set (mix of the royal guard and army uniforms) and a Padme Commander in a handmaid combat suit.

Make it happen Alex Davy, Please and thank you :)

I totally read that as "hand made combat suit". Like it was all hand sewn with a needle and thread, she got no help from a textile droid.

Yes let's see that.

24 minutes ago, TauntaunScout said:

I totally read that as "hand made combat suit". Like it was all hand sewn with a needle and thread, she got no help from a textile droid.

Yes let's see that.

Actually that is a very Naboo thing to do. All her gowns are supposedly hand sewn, according to Queen’s Shadow.

45 minutes ago, Dlogue said:

All I want is a Naboo Security forces set (mix of the royal guard and army uniforms) and a Padme Commander in a handmaid combat suit.

Make it happen Alex Davy, Please and thank you :)

Darn you! I’d actually play this too....

Maybe I need to rethink my “no prequel factions”....