Hey
I played some 2.0 after release then legion took my time. Coming back now, what is the hot stuff for rebels?
Hey
I played some 2.0 after release then legion took my time. Coming back now, what is the hot stuff for rebels?
On 7/19/2019 at 12:11 PM, jocke01 said:Hey
I played some 2.0 after release then legion took my time. Coming back now, what is the hot stuff for rebels?
Well, it was Rebel Beef. FFG killed that a few weeks ago. The new hotness will probably a toned down version of Rebel Beef. We'll call it Rebel Steak Umm.
(For your edification Rebel Beef usually consisted of Wedge, Braylen, Cassian + Leia crew, 4th random ship: Ten Numb, Biggs, Jake, Dutch, etc)
Edited by Skitch_What is your style of play?
Lando + 2 is very solid. Nien is stapled to him, and Leia is still solid at 6.
6 hours ago, Skitch_ said:Well, it was Rebel Beef. FFG killed that a few weeks ago. Probably a toned down version of Rebel Beef. We'll call it Rebel Steak Umm.
(For your edification Rebel Beef usually consisted of Wedge, Braylen, Cassian + Leia crew, 4th random ship: Ten Numb, Biggs, Jake, Dutch, etc)
Rumours of its death are greatly overstated...
random generics smashed together to count to 200 seems good.
Y-Wings get ion cannons and the occasional seismic charge, B-Wings get tractor beams, X-Wings get S-Foils, U-Wings get Leia and Pivot Wing, A-Wings get Crack Shot and/or Intimidation, and then see what all of those adds up to 200.
If you can't tell I'm an extremely lazy listbuilder
Sorry, wrong thread!
Edited by LagJansonT-65s are still the best chassis in the faction, but generic E-wings are also worth looking at after the points reduction.
You can still fit Braylen, Cassian, Leia, Biggs, and a generic T-65 and still have 3 points leftover for something like selfless on Cassian.
I've been playing around with some form of Biggs, Wedge w/Swarm Tactics, and two beefy selfless carriers. Tanky as all get-out and great at jousting.
I haven't tried this since the points change made me adjust it (removed Luke and Predator, to replace with Thane and two Ion Torpedoes), but two X-Wings and two A-Wings are pretty fun.
T-65 X-wing - •Wedge Antilles - 63
•Wedge Antilles -
Red Two
(55)
Ion Torpedoes (6)
R4 Astromech (2)
Servomotor S-foils (Open) (0)
T-65 X-wing - •Thane Kyrell - 56
•Thane Kyrell -
Corona Four
(48)
Ion Torpedoes (6)
R4 Astromech (2)
Servomotor S-foils (Closed) (0)
RZ-1 A-wing - Green Squadron Pilot - 40
Green Squadron Pilot - (32)
Daredevil (3)
Homing Missiles (5)
RZ-1 A-wing - Green Squadron Pilot - 40
Green Squadron Pilot - (32)
Daredevil (3)
Homing Missiles (5)
Total: 199/200
View in the X-Wing Squad Builder
WedgeDutchTenCassian_New
(55) Wedge Antilles [T-65 X-wing]
Points: 55
(48) Ten Numb [A/SF-01 B-wing]
Points: 48
(51) Cassian Andor [UT-60D U-wing]
(6) Leia Organa
Points: 57
(40) "Dutch" Vander [BTL-A4 Y-wing]
Points: 40
Total points: 200
200-pt DASH!
Dash Rendar - 98
Trick Shot - 4
Bistan - 14
Perceptive Copilot - 8
Stealth Device - 6
Outrider - 14
Rigged Cargo Chute - 4
AP-5 - 32
Jyn Erso - 2
Shield Upgrade - 6
R2-D2 - 5
Preliminary tests have been mediocre so I want to get it to the table ASAP.
Dash stays obstructed at R3, throwing 5 green dice with focus and evade and 2 5-dice attacks with focus (and often lock).
Dash stays back and AP-5 stays FURTHER back until it’s time to sacrifice AP and let Dash slip away. I’ve always kept my stealth device until after AP goes down, and then it’s just a matter of soloing whatever’s left.
Not great by any stretch but it’s the best I’ve been able to work up with the 2400.