Been playing a little while now, and never really tried to play with a lot of squadrons - At best they've been an after thought, and often I've gone completely squadronless.
I play Imperial, but don't have the carrier, and this is my first attempt using dual VSDs as carriers.
I appreciate this will likely get ripped apart and nothing is set is stone, but please be a bit gentle!
I'm a bit concerned by only three activations. I could replace the 'Dictor with a couple of Gozantis and have points over for more squadrons (only at 105) but beyond activations, not sure they add much where as the dictor (IMO) adds something that my oppo has to deal with.
VSD1 Carriers
Author:
Reddog
Faction:
Galactic Empire
Points:
400/400
Commander: Admiral Sloane
Assault Objective:
Targeting Beacons
Defense Objective:
Fire Lanes
Navigation Objective:
Superior Positions
[ flagship ]
Victory I-Class Star Destroyer
(73 points)
- Admiral Sloane ( 24 points)
- Captain Brunson ( 5 points)
- Boosted Comms ( 4 points)
- External Racks ( 3 points)
=
109
total ship cost
Victory I-Class Star Destroyer
(73 points)
- Boosted Comms ( 4 points)
- External Racks ( 3 points)
=
80
total ship cost
Interdictor-class Suppression Refit
(90 points)
-
Interdictor
( 3 points)
- Projection Experts ( 6 points)
- Targeting Scrambler ( 5 points)
- G7-X Grav Well Projector ( 2 points)
=
106
total ship cost
1
Maarek Stele
( 21 points)
1
Colonel Jendon
( 20 points)
1
Ciena Ree
( 17 points)
1
Lambda-class Shuttle
( 15 points)
2
TIE Fighter Squadrons
( 16 points)
1
Howlrunner
( 16 points)
=
105
total squadron cost