Recently I've been running the following:
Major Vynder (41)
Fire-Control System (2)
Adv. Proton Torpedoes (6)
Advanced SLAM (3)
Xg-1 Assault Configuration (0)
Ion Cannon (5)
Ship total: 57 Half Points: 29 Threshold: 4
Rexler Brath (81)
Juke (7)
Ship total: 88 Half Points: 44 Threshold: 4
Soontir Fel (53)
Predator (2)
Ship total: 55 Half Points: 28 Threshold: 2
Total: 200
View in Yet Another Squad Builder 2.0:
https://raithos.github.io/?f=Galactic Empire&d=v8ZsZ200Z161XW113W134WW104W144W11Y196X123WWWY179X127WW&sn=Unnamed Squadron&obs=
It was doing alright for me, better than 50/50 win rate, but the recent points changes have pushed it all the way to 200 points. It wasn't much of a bid before, but it was often enough and after playing a couple of games last night and the week before, I think it's falling apart without Vynder being able to move after other I4s (which do turn up quite frequently where I play). Rexler shooting first is nice with the Juke interaction and his ability, but I think overall the ability to assess after other I5s move ultimately helps him survive more.
I'm not sure if there's anything that can be done to salvage or improve the list, so I'm looking for something with similar elements that might work a little better.
If you can keep the same pilots, amazing but it's not a requirement. If you can keep the same ships, that would be nice (they're my three favourite Imperial ships) but again, I won't say no to a better alternative.
Maybe Vader instead of Rexler? He'd be cheaper, hit harder and if I only give him Afterburners I'd be able to swap Vynder over to the ProTorps OS-1 version and still have a decent bid. FCS on Vader would still give me 5 free points, which might be enough.
I'm just worried that the list might get a bit fragile, but I suppose the offence would be way higher so it might not matter.
Edited by GuacCousteau