x4 JMK5

By stormblest, in X-Wing Squad Lists

Viability here?

(44) Contracted Scout [JumpMaster 5000]
(6) Adv. Proton Torpedoes
Points: 50

(44) Contracted Scout [JumpMaster 5000]
(6) Adv. Proton Torpedoes
Points: 50

Thought is the ion torpedoes can be used to make the other JMK5s to get in to range one for the other two to get off their advanced proton torpedoes.

36 points of total hull/shields makes for a lot to go through. Thoughts?

Dial on jumps is terrible. Will be hard to line up torps. Im trying to get feedback array to work. One or two dedicated blockers might be good but they really miss barrel roll. Im not sure any other jump except dengar is close to playable just now.